BattleTech: Record Sheets – Prototypes (2012)
Tempo di Gioco: 120
Età Min.: 14
Giocatori: 2 - 6
Editore: Catalyst Game Labs
Designer: Randall N. Bills, Joel Steverson
Artisti: Shane Hartley, David White, David L. McCulloch, Steve Walker, Matt Heerdt, Alex Iglesias, Ray Arrastia, Matthew Plog, Duane Loose
Meccaniche: Dice Rolling, Hexagon Grid, Role Playing, Variable Player Powers
Età Min.: 14
Giocatori: 2 - 6
Editore: Catalyst Game Labs
Designer: Randall N. Bills, Joel Steverson
Artisti: Shane Hartley, David White, David L. McCulloch, Steve Walker, Matt Heerdt, Alex Iglesias, Ray Arrastia, Matthew Plog, Duane Loose
Meccaniche: Dice Rolling, Hexagon Grid, Role Playing, Variable Player Powers
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Publisher Blurb:
You've grasped the tactics involved with the additional units and weapons from Tactical Operations to defeat your opponents. Now you own Technical Readout: Prototypes and want to deploy some of those 'Mechs, vehicles, and battle armor on your gaming table. Grab your dice and start rolling, because these sheets are for you! Record Sheets: Prototypes contains 30 pre-printed 'Mech record sheets that will have players firing autocannons, missiles and PPCs at each other in no time. More than 60 additional record sheets-from vehicles to battle armor, ProtoMechs to aerospace fighters and DropShips-bring the excitement of combined-arms game play to any table top. Two ready to-play scenarios focus on the highlights of this volume, while an extensive Rules Addendum section, including Design Quirks, provides a sneak peek of all the advanced rules options provided in Strategic Operations.
You've grasped the tactics involved with the additional units and weapons from Tactical Operations to defeat your opponents. Now you own Technical Readout: Prototypes and want to deploy some of those 'Mechs, vehicles, and battle armor on your gaming table. Grab your dice and start rolling, because these sheets are for you! Record Sheets: Prototypes contains 30 pre-printed 'Mech record sheets that will have players firing autocannons, missiles and PPCs at each other in no time. More than 60 additional record sheets-from vehicles to battle armor, ProtoMechs to aerospace fighters and DropShips-bring the excitement of combined-arms game play to any table top. Two ready to-play scenarios focus on the highlights of this volume, while an extensive Rules Addendum section, including Design Quirks, provides a sneak peek of all the advanced rules options provided in Strategic Operations.
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ag.gameitem.lastUpdated: 2025-05-01 20:24:08.922