Entrapment (1999)
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"The object of Entrapment is to eliminate your opponent's roamers (pawns) by surrounding them with impenetrable obstacles and thus rendering them incapable of movement. A roamer that cannot move is considered captured, and is eliminated from the board. When all a player's roamers have been 'entrapped' in this way the game is over, and his or her opponent declared the winner.
Components:
Hand-made wooden board
3 roamers (mobile pieces) per player, in 2 colors
25 barriers per player, in 2 colors
Billed as "The next classic strategy game", this is a clever game in the mode of Blockade; but with immobilization as the goal, rather than race to an objective. There are a couple of interesting twists to the theme - firstly, you may move through your own barriers once (after which they become neutral), secondly, pieces that are surrounded but not dead are forced to move.
Online Play
Boardspace.net (real time or turn based, AI option)
Mobile Apps
Boardspace.net local multiplayer or online, IOS
Boardspace.net local multiplayer or online, Android
Components:
Hand-made wooden board
3 roamers (mobile pieces) per player, in 2 colors
25 barriers per player, in 2 colors
Billed as "The next classic strategy game", this is a clever game in the mode of Blockade; but with immobilization as the goal, rather than race to an objective. There are a couple of interesting twists to the theme - firstly, you may move through your own barriers once (after which they become neutral), secondly, pieces that are surrounded but not dead are forced to move.
Online Play
Boardspace.net (real time or turn based, AI option)
Mobile Apps
Boardspace.net local multiplayer or online, IOS
Boardspace.net local multiplayer or online, Android
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ag.gameitem.lastUpdated: 2025-04-28 00:35:49.817