Rette sich, wer kann! (1983)
Tiempo de Juego: 20
Edad Mínima: 5
Jugadores: 2 - 4
Editor: Otto Maier Verlag, Joker
Diseñadores: Wolfgang Kramer
Artistas: Peyo, R. Albrecht
Mecánicas: Roll / Spin and Move, Dice Rolling, Area Movement, Player Elimination
Edad Mínima: 5
Jugadores: 2 - 4
Editor: Otto Maier Verlag, Joker
Diseñadores: Wolfgang Kramer
Artistas: Peyo, R. Albrecht
Mecánicas: Roll / Spin and Move, Dice Rolling, Area Movement, Player Elimination
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Each player gets two smurfs and places them somewhere on the circular boards. The player rolls the dice and move one of their smurfs.
Once Gargamel (the bad guy from the cartoon) shows up, the smurfs must get into a house as quickly as possible and lock themselves into it.
The trick is, a house can hold only one smurf and there is always one house less than there are smurfs left. The poor smurf who couldn't find a house is taken out of the game.
Winner is the last player to have at least one smurf.
The game feels like "musical chair" on a board.
Once Gargamel (the bad guy from the cartoon) shows up, the smurfs must get into a house as quickly as possible and lock themselves into it.
The trick is, a house can hold only one smurf and there is always one house less than there are smurfs left. The poor smurf who couldn't find a house is taken out of the game.
Winner is the last player to have at least one smurf.
The game feels like "musical chair" on a board.
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El juego también se publicó con estos nombres:
Rasmus Nalle ,
Smurfjakten ,
Rette sich, wer kann! ,
Le défi des Schtroumpfs ,
Rasmus Klump ,
Lauf Petzi lauf! ,
Redden, wie zich redden kan!
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ag.gameitem.lastUpdated: 2025-04-29 00:20:15.052