Shadows over Camelot (2005)
Temps de jeu: 90
Age min.: 10
Joueurs: 3 - 7
Editeur: Days of Wonder
Concepteurs: Bruno Cathala, Serge Laget
Artistes: Cyrille Daujean, Julien Delval
Mécaniques: Communication Limits, Hand Management, Team-Based Game, Dice Rolling, Semi-Cooperative Game, Variable Player Powers, Traitor Game, Player Elimination, Cooperative Game, Set Collection
Age min.: 10
Joueurs: 3 - 7
Editeur: Days of Wonder
Concepteurs: Bruno Cathala, Serge Laget
Artistes: Cyrille Daujean, Julien Delval
Mécaniques: Communication Limits, Hand Management, Team-Based Game, Dice Rolling, Semi-Cooperative Game, Variable Player Powers, Traitor Game, Player Elimination, Cooperative Game, Set Collection
Afficher la description Afficher les commentaires Tendance des prix
Shadows over Camelot is a cooperative/semi-cooperative hand-management and deduction-based board game for 3–7 players.
Each player represents a knight of the Round Table and they must collaborate to overcome a number of quests, ranging from defeating the Black Knight to the search for the Holy Grail. Completed quests place white swords on the Round Table; failed quests add black swords and/or siege engines around Camelot. The knights are trying to build a majority of white swords on the Table before Camelot falls.
On each knight's turn, the knight takes a "heroic action", such as moving to a new quest, building his hand, or playing cards to advance the forces of good. However, he must also choose one of three evil actions, each of which will bring Camelot closer to defeat.
Moreover, one of the knights may be a traitor, pretending to be a loyal member of the party but secretly hindering his fellow knights in subtle ways, biding his time, waiting to strike at the worst possible moment...
But enough words... don your cloak, climb astride your warhorse, and gallop into the Shadows to join us in Camelot!
Each player represents a knight of the Round Table and they must collaborate to overcome a number of quests, ranging from defeating the Black Knight to the search for the Holy Grail. Completed quests place white swords on the Round Table; failed quests add black swords and/or siege engines around Camelot. The knights are trying to build a majority of white swords on the Table before Camelot falls.
On each knight's turn, the knight takes a "heroic action", such as moving to a new quest, building his hand, or playing cards to advance the forces of good. However, he must also choose one of three evil actions, each of which will bring Camelot closer to defeat.
Moreover, one of the knights may be a traitor, pretending to be a loyal member of the party but secretly hindering his fellow knights in subtle ways, biding his time, waiting to strike at the worst possible moment...
But enough words... don your cloak, climb astride your warhorse, and gallop into the Shadows to join us in Camelot!
Nous n'avons actuellement aucune donnée de prix pour ce jeu.
Ce jeu n'est actuellement pas échangé sur la place de marché:
Ce jeu n'est actuellement pas listé sur la place de marché. Si vous voulez vendre le vôtre, veuillez l'ajouter à la place de marché.
Place de marché
Le jeu a également été publié sous ces noms:
Schatten über Camelot ,
Les Chevaliers de la Table Ronde ,
シャドウズ・オーバー・キャメロット ,
Cienie nad Camelot ,
Shadows over Camelot
Jeux liés
ag.gameitem.lastUpdated: 2025-04-27 15:12:24.201