Labyrinthine (1977)
Playtime: 0
Min. Age: 10
Players: 2 - 8
Publisher: Precis Intermedia, Wee Warriors
Designers: Pete Kerestan, Judy Kerestan
Artists: Brad Schenk
Mechanics: Variable Set-up, Modular Board, Team-Based Game, Paper-and-Pencil, Secret Unit Deployment, Movement Points, Zone of Control, Line of Sight, Dice Rolling, Pick-up and Deliver
Min. Age: 10
Players: 2 - 8
Publisher: Precis Intermedia, Wee Warriors
Designers: Pete Kerestan, Judy Kerestan
Artists: Brad Schenk
Mechanics: Variable Set-up, Modular Board, Team-Based Game, Paper-and-Pencil, Secret Unit Deployment, Movement Points, Zone of Control, Line of Sight, Dice Rolling, Pick-up and Deliver
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User summary: One player is the Evil Wizard. The Evil Wizard may arrange the sections of the gameboard, representing rooms and hallways, in any way desired. The Evil Wizard places the Princess in the last room. The player(s) representing the questing party wins the game if the Princess can escape from the Evil Wizard. The Evil Wizard player wins by destroying the questing party.
See also Labyrinthine
See also Labyrinthine
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ag.gameitem.lastUpdated: 2025-05-02 17:40:22.644