Towering Inferno (2023)
Tempo de Jogo: 50
Idade Mín.: 12
Jogadores: 1 - 100
Editora: Roll and Write Revolution
Designers: Benny Sperling
Artistas: knowbys cabin
Mecânicas: Paper-and-Pencil, Dice Rolling
Idade Mín.: 12
Jogadores: 1 - 100
Editora: Roll and Write Revolution
Designers: Benny Sperling
Artistas: knowbys cabin
Mecânicas: Paper-and-Pencil, Dice Rolling
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The call comes in, Engine House Number 9, there is a building on fire downtown. Upon arriving at the scene, it becomes clear to the firefighters that the fire is no ordinary fire. That most of the city is also on fire or has been leveled by a giant monster spitting flame and doing the Twist down 4th Street. Fire hoses and axes are not going to stop a monster, let the national guard handle that! Focus on putting out the fire in this high rise office building, chaps! Up the stairs, no power, keep those people safe!
In Towering Inferno, Roll and Write Revolution goes 3D! Just print, fold, and tape then you're ready to play!
The game sheet becomes a building with 3 or 4 sides for the players to mark the progress of the fire and their firefighters as they strive for the safety of the structure.
Each turn a pool of dice is roll and players select 1 die to act as their firefighter and one to act as their fire. The fire fighter has to enter the building then progress upward as they follow the path to save rooms and control the fire as it burns. The fire will burn downward or to the left or right ignoring paths, but avoiding rooms that have already been secured.
Players can also utilize the special powers of each side of the building they are on to help them move up or laterally. Clever play in this game finds the players having to plan for their moves but also plan for where the fire might go.
Can you secure the fire before the entire structure becomes a Towering Inferno? Or will your dreams go up in flames in this new roll and write game!
—description from the designer
In Towering Inferno, Roll and Write Revolution goes 3D! Just print, fold, and tape then you're ready to play!
The game sheet becomes a building with 3 or 4 sides for the players to mark the progress of the fire and their firefighters as they strive for the safety of the structure.
Each turn a pool of dice is roll and players select 1 die to act as their firefighter and one to act as their fire. The fire fighter has to enter the building then progress upward as they follow the path to save rooms and control the fire as it burns. The fire will burn downward or to the left or right ignoring paths, but avoiding rooms that have already been secured.
Players can also utilize the special powers of each side of the building they are on to help them move up or laterally. Clever play in this game finds the players having to plan for their moves but also plan for where the fire might go.
Can you secure the fire before the entire structure becomes a Towering Inferno? Or will your dreams go up in flames in this new roll and write game!
—description from the designer
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Towering Inferno
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ag.gameitem.lastUpdated: 2025-05-01 05:23:46.243