Leap Frog (2012)
Tempo di Gioco: 10
Età Min.: 8
Giocatori: 2
Editore: Plato Magazine
Designer: David L. Smith
Artisti: Khowo
Meccaniche: Point to Point Movement
Età Min.: 8
Giocatori: 2
Editore: Plato Magazine
Designer: David L. Smith
Artisti: Khowo
Meccaniche: Point to Point Movement
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A mini game for 2 players by David Smith
Published in Plato magazine
Before You Start
Draw a large circle and place 9 circular spaces at equal intervals around the circle.
One player uses 4 small silver coins as pieces.
The other player uses 4 small bronze coins.
The Play
Each player in turn places one of their pieces on the playing board until all but one of the nine spaces is occupied.
Then each player at each turn must either
move an own piece into an adjacent space in either direction or
single jump one own piece over one adjacent enemy piece into an empty space immediately beyond the enemy piece (As in Chinese Checkers) or
double jump one own piece over two enemy pieces one space apart with vacant spaces between and immediately beyond the two pieces jumper over. (Like a double jump in Chinese Checkers).
Pieces jumped over are captured and removed from the board.
Last player with a piece or pieces still in play wins the game.
Copyright 2007 David L. Smith, NZ
Published in Plato magazine
Before You Start
Draw a large circle and place 9 circular spaces at equal intervals around the circle.
One player uses 4 small silver coins as pieces.
The other player uses 4 small bronze coins.
The Play
Each player in turn places one of their pieces on the playing board until all but one of the nine spaces is occupied.
Then each player at each turn must either
move an own piece into an adjacent space in either direction or
single jump one own piece over one adjacent enemy piece into an empty space immediately beyond the enemy piece (As in Chinese Checkers) or
double jump one own piece over two enemy pieces one space apart with vacant spaces between and immediately beyond the two pieces jumper over. (Like a double jump in Chinese Checkers).
Pieces jumped over are captured and removed from the board.
Last player with a piece or pieces still in play wins the game.
Copyright 2007 David L. Smith, NZ
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ag.gameitem.lastUpdated: 2025-04-28 13:25:58.696