Time Tunnels (1981)
Tiempo de Juego: 90
Edad Mínima: 0
Jugadores: 2 - 4
Editor: Uncontrollable Dungeon Master
Diseñadores: Robert Von Gruenigen
Artistas: Jean Marie Von Gruenigen, Art students at Fairmont West High School
Mecánicas: Dice Rolling, Paper-and-Pencil, Secret Unit Deployment, Grid Movement, Events, Simultaneous Action Selection, Hexagon Grid, Movement Points, Alliances
Edad Mínima: 0
Jugadores: 2 - 4
Editor: Uncontrollable Dungeon Master
Diseñadores: Robert Von Gruenigen
Artistas: Jean Marie Von Gruenigen, Art students at Fairmont West High School
Mecánicas: Dice Rolling, Paper-and-Pencil, Secret Unit Deployment, Grid Movement, Events, Simultaneous Action Selection, Hexagon Grid, Movement Points, Alliances
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Taken verbatim from the back cover:
"Time Tunnels is a game involving tremendous speeds and a lot of action. Fleets of ships may be built one minute, and possibly destroyed the next. The goal of every Supreme Commander is having control over all of the planetary systems."
"Time Tunnels is an unusual game involving the use of black holes, space mines, and time tunnels. Energy crystal production is also an important asset to this game. Time tunnels are created, invisible gateways between planetary systems."
"Time Tunnels uses a unique hidden movement system. With this system, a player's opponents can not actually see the movement strategy taking place. It is a 2-4 player tactical game. Each player is the Supreme Commander of his own alien race."
"The advance game classifies ships into 11 types. It also introduces the usage of the main bridge and the specialist bridge, and the robots and men that operate them."
"Time Tunnels is a game involving tremendous speeds and a lot of action. Fleets of ships may be built one minute, and possibly destroyed the next. The goal of every Supreme Commander is having control over all of the planetary systems."
"Time Tunnels is an unusual game involving the use of black holes, space mines, and time tunnels. Energy crystal production is also an important asset to this game. Time tunnels are created, invisible gateways between planetary systems."
"Time Tunnels uses a unique hidden movement system. With this system, a player's opponents can not actually see the movement strategy taking place. It is a 2-4 player tactical game. Each player is the Supreme Commander of his own alien race."
"The advance game classifies ships into 11 types. It also introduces the usage of the main bridge and the specialist bridge, and the robots and men that operate them."
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ag.gameitem.lastUpdated: 2025-04-27 01:14:12.042