Holes (1995)
Tempo di Gioco: 180
Età Min.: 10
Giocatori: 2 - 12
Editore: Tri Tac Games LLC (Tri Tac Talents)
Designer: Richard Tucholka
Artisti: Tom Dow, William Aksel Kuehl
Meccaniche: Variable Player Powers, Square Grid, Scenario / Mission / Campaign Game, Line of Sight, Critical Hits and Failures, Events, Player Judge, Modular Board, Variable Set-up, Player Elimination, Role Playing, Dice Rolling, Zone of Control
Età Min.: 10
Giocatori: 2 - 12
Editore: Tri Tac Games LLC (Tri Tac Talents)
Designer: Richard Tucholka
Artisti: Tom Dow, William Aksel Kuehl
Meccaniche: Variable Player Powers, Square Grid, Scenario / Mission / Campaign Game, Line of Sight, Critical Hits and Failures, Events, Player Judge, Modular Board, Variable Set-up, Player Elimination, Role Playing, Dice Rolling, Zone of Control
Mostra Descrizione Mostra Commenti Andamento Prezzi
In the mid-2000's, something is opening Holes, corridors into other dimensions, which are destroying the Earth's ecological balance. These passages are filled with hostile aliens and mechanical life-forms.
Your objective as a Trained Holebusting Operative is to get to the core and destroy it.
Holes has a wicked sense of humor, with such hostile and funky aliens as Brats, Kagoody, Klowns, Zonies, and Rats. It's a great beer and peanuts game, and lavishly illustrated.
This game is a cross between an RPG and a miniatures game. Players command a squad of 12 humans as they battle their way into a randomly generated maze of corridors. The game uses a d100 for all combat resolution and lets players choose a few modifiers if they want to expand the No-Frills Combat System.
Your objective as a Trained Holebusting Operative is to get to the core and destroy it.
Holes has a wicked sense of humor, with such hostile and funky aliens as Brats, Kagoody, Klowns, Zonies, and Rats. It's a great beer and peanuts game, and lavishly illustrated.
This game is a cross between an RPG and a miniatures game. Players command a squad of 12 humans as they battle their way into a randomly generated maze of corridors. The game uses a d100 for all combat resolution and lets players choose a few modifiers if they want to expand the No-Frills Combat System.
Attualmente non abbiamo dati sui prezzi per questo gioco.
Questo gioco attualmente non è scambiato sul marketplace:
Questo gioco attualmente non è elencato sul marketplace. Se vuoi vendere il tuo, aggiungilo al marketplace.
Marketplace
Giochi Correlati
ag.gameitem.lastUpdated: 2025-05-06 14:59:42.789