Holes (1995)

Image du jeu 419cd83f9663fde701966a7e0fad22bb_thb.png 🔎
Temps de jeu: 180
Age min.: 10
Joueurs: 2 - 12
Editeur: Tri Tac Games LLC (Tri Tac Talents)
Concepteurs: Richard Tucholka
Artistes: William Aksel Kuehl, Tom Dow
Mécaniques: Critical Hits and Failures, Player Judge, Events, Scenario / Mission / Campaign Game, Zone of Control, Modular Board, Role Playing, Variable Player Powers, Player Elimination, Line of Sight, Square Grid, Variable Set-up, Dice Rolling

In the mid-2000's, something is opening Holes, corridors into other dimensions, which are destroying the Earth's ecological balance. These passages are filled with hostile aliens and mechanical life-forms.

Your objective as a Trained Holebusting Operative is to get to the core and destroy it.

Holes has a wicked sense of humor, with such hostile and funky aliens as Brats, Kagoody, Klowns, Zonies, and Rats. It's a great beer and peanuts game, and lavishly illustrated.

This game is a cross between an RPG and a miniatures game. Players command a squad of 12 humans as they battle their way into a randomly generated maze of corridors. The game uses a d100 for all combat resolution and lets players choose a few modifiers if they want to expand the No-Frills Combat System.



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ag.gameitem.lastUpdated: 2025-05-06 14:59:42.789