MERCS (2010)
Spielzeit: 120
Min. Alter: 12
Spieler: 2 - 10
Verlag: MegaCon Games
Designer: Brian Shotton
Künstler: Keith Lowe
Mechaniken: Variable Player Powers, Simultaneous Action Selection, Dice Rolling
Min. Alter: 12
Spieler: 2 - 10
Verlag: MegaCon Games
Designer: Brian Shotton
Künstler: Keith Lowe
Mechaniken: Variable Player Powers, Simultaneous Action Selection, Dice Rolling
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MERCS is a skirmish game of miniature combat taking place in the future. Games consist of two squads of 5, which have all special equipment and skills. The miniatures act simultanously, using a system of initiative and reaction to determine the exact order of turns.
MERCS uses unique cards as both reference and a means to measure. This streamlined approach means games are faster, with less rule-lawyering, providing a dynamic feel with combat that ebbs and flows. It also means that a game of MERCS is flexible; it can be played just about anywhere with any number of people. All that is needed is 1 fi g, 1 card, and 1d10.
The game board can use 3D terrain, but is equally dynamic with the provided 2D terrain cards.
MERCS uses unique cards as both reference and a means to measure. This streamlined approach means games are faster, with less rule-lawyering, providing a dynamic feel with combat that ebbs and flows. It also means that a game of MERCS is flexible; it can be played just about anywhere with any number of people. All that is needed is 1 fi g, 1 card, and 1d10.
The game board can use 3D terrain, but is equally dynamic with the provided 2D terrain cards.
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ag.gameitem.lastUpdated: 2025-04-26 21:51:26.403