MERCS (2010)
Speeltijd: 120
Min. Leeftijd: 12
Spelers: 2 - 10
Uitgever: MegaCon Games
Ontwerpers: Brian Shotton
Kunstenaars: Keith Lowe
Mechanismen: Simultaneous Action Selection, Dice Rolling, Variable Player Powers
Min. Leeftijd: 12
Spelers: 2 - 10
Uitgever: MegaCon Games
Ontwerpers: Brian Shotton
Kunstenaars: Keith Lowe
Mechanismen: Simultaneous Action Selection, Dice Rolling, Variable Player Powers
Beschrijving Tonen Opmerkingen Tonen Prijstrend
MERCS is a skirmish game of miniature combat taking place in the future. Games consist of two squads of 5, which have all special equipment and skills. The miniatures act simultanously, using a system of initiative and reaction to determine the exact order of turns.
MERCS uses unique cards as both reference and a means to measure. This streamlined approach means games are faster, with less rule-lawyering, providing a dynamic feel with combat that ebbs and flows. It also means that a game of MERCS is flexible; it can be played just about anywhere with any number of people. All that is needed is 1 fi g, 1 card, and 1d10.
The game board can use 3D terrain, but is equally dynamic with the provided 2D terrain cards.
MERCS uses unique cards as both reference and a means to measure. This streamlined approach means games are faster, with less rule-lawyering, providing a dynamic feel with combat that ebbs and flows. It also means that a game of MERCS is flexible; it can be played just about anywhere with any number of people. All that is needed is 1 fi g, 1 card, and 1d10.
The game board can use 3D terrain, but is equally dynamic with the provided 2D terrain cards.
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ag.gameitem.lastUpdated: 2025-04-26 21:51:26.403