Motor Psycho Soccer (2018)
Tempo di Gioco: 0
Età Min.: 12
Giocatori: 2
Editore: Charmless Wizzad
Designer: Sconosciuto
Artisti: Sconosciuto
Meccaniche: Dice Rolling, Measurement Movement
Età Min.: 12
Giocatori: 2
Editore: Charmless Wizzad
Designer: Sconosciuto
Artisti: Sconosciuto
Meccaniche: Dice Rolling, Measurement Movement
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Get on your bike, grab a ball, flick your brain switch to 'Crazy'...you're about to play Motor Psycho Soccer.
Starting off in the muddy wasteland at the back of an industrial estate your team's sights are set on the luxury stadiums at the top tiers of the sport but it won't be easy. Your rivals all have the same dreams and won't be happy until they have ridden you into the pitch and left their tyre tracks on your back.
All you can do is remount and struggle against the odds until you have glory firmly in a headlock and club it into submission.
Think you're tough enough? Get on the pitch and we'll see...
This is a turn based system with one team going first, moving and taking actions with their whole team, followed by the other team doing the same. The game continues in this manner until a goal is scored and the teams set up again as described in set up.
The length of the match can be decided in advance. You could set a time limit with halves or quarters controlled by a timer, play a set number of turns each before the match ends, or set a goal limit (ie: first time to three goals).
Starting off in the muddy wasteland at the back of an industrial estate your team's sights are set on the luxury stadiums at the top tiers of the sport but it won't be easy. Your rivals all have the same dreams and won't be happy until they have ridden you into the pitch and left their tyre tracks on your back.
All you can do is remount and struggle against the odds until you have glory firmly in a headlock and club it into submission.
Think you're tough enough? Get on the pitch and we'll see...
This is a turn based system with one team going first, moving and taking actions with their whole team, followed by the other team doing the same. The game continues in this manner until a goal is scored and the teams set up again as described in set up.
The length of the match can be decided in advance. You could set a time limit with halves or quarters controlled by a timer, play a set number of turns each before the match ends, or set a goal limit (ie: first time to three goals).
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ag.gameitem.lastUpdated: 2025-04-25 14:43:42.825