BattleTech Science Fiction Combat Book Game: WSP-1A Wasp (1987)
Spielzeit: 10
Min. Alter: 12
Spieler: 2
Verlag: Nova Game Designs
Designer: Karl Hiesterman, Alfred Leonardi
Künstler: Doug Shuler
Mechaniken: Simultaneous Action Selection, Simulation, Rock-Paper-Scissors, Variable Player Powers
Min. Alter: 12
Spieler: 2
Verlag: Nova Game Designs
Designer: Karl Hiesterman, Alfred Leonardi
Künstler: Doug Shuler
Mechaniken: Simultaneous Action Selection, Simulation, Rock-Paper-Scissors, Variable Player Powers
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Type: WSP-1A Wasp
Tonnage: 20 Tons
Engine: 120 GM
Weapons:
Diverse Optics Type 2 Medium Laser
Bical SRM Twin-Rack
The new-made ruins of the city have been unnaturally quiet during your patrol. You alternate between speed and caution, picking slowly through the rubble and then darting across the open spaces. Suddenly, the building beside you explodes from weapons fire. Laser ready, missiles loaded, you leap into the courtyard. Can your speed and agility outwit this unknown foe?
-from back of the book
Tonnage: 20 Tons
Engine: 120 GM
Weapons:
Diverse Optics Type 2 Medium Laser
Bical SRM Twin-Rack
The new-made ruins of the city have been unnaturally quiet during your patrol. You alternate between speed and caution, picking slowly through the rubble and then darting across the open spaces. Suddenly, the building beside you explodes from weapons fire. Laser ready, missiles loaded, you leap into the courtyard. Can your speed and agility outwit this unknown foe?
-from back of the book
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