Biribi (2011)
Temps de jeu: 0
Age min.: 12
Joueurs: 2
Editeur: White Castle, WIN: Das Spielejournal, Österreichisches Spiele Museum e.V.
Concepteurs: Harald Havas
Artistes: Harald Havas
Mécaniques: Inconnu
Age min.: 12
Joueurs: 2
Editeur: White Castle, WIN: Das Spielejournal, Österreichisches Spiele Museum e.V.
Concepteurs: Harald Havas
Artistes: Harald Havas
Mécaniques: Inconnu
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The game board depicts a rug with three connected, diamond-shaped areas of 3 x 3 fields each. The goal is to get as many of one's own playing pieces to the far end of the board.
Each player has five coins. In each turn, a player can move a coin one field forward. When a coin can reach one of the opponent's coins, it climbs on top of that. This is called a Biri, it can move two fields, but not eliminate further coins. It can be caught by a single coin of the opponent. The resulting "Biribi" can move three fields and can't be eliminated.
When a Biri or Biribi reaches the far end of the board, opponent's coins are discarded, one's own coins are scored. Whoever managed to get most coins across is the winner.
Each player has five coins. In each turn, a player can move a coin one field forward. When a coin can reach one of the opponent's coins, it climbs on top of that. This is called a Biri, it can move two fields, but not eliminate further coins. It can be caught by a single coin of the opponent. The resulting "Biribi" can move three fields and can't be eliminated.
When a Biri or Biribi reaches the far end of the board, opponent's coins are discarded, one's own coins are scored. Whoever managed to get most coins across is the winner.
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ag.gameitem.lastUpdated: 2025-04-26 20:28:30.103