Take It or Leave It (2010)

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Temps de jeu: 30
Age min.: 8
Joueurs: 2 - 5
Editeur: Schmidt Spiele, Gamewright
Concepteurs: Arno Steinwender, Christoph Puhl
Artistes: Dennis Lohausen, Mike Mandolese
Mécaniques: Dice Rolling

Take It or Leave It is a game title asking to be mocked by those who don't like the design, so here's hoping it goes over well with audiences.

What is the game, you ask? Each player has a hand of four task cards showing dice combinations and other tasks that the player is trying to achieve during a game round, such as a sum of pips less than 13, or two white dice and one black die; each card has a point value on it, with the tougher cards obviously being worth more points. Someone rolls a bunch of white, black and red dice, then players take turns choosing a die from the pool. Each player also holds one action card that lets them manipulate the dice to better achieve their tasks.

On a turn, a player either takes a die or passes from the round. Once everyone has passed, players assign dice to their task cards, with red dice counting as either black or white. Complete your tasks, and you'll cheer (and score points); have dice unused, and you'll wish that you'd never been born – or you'll just lose a couple of points. Depends on how much of a drama queen you are.

After each round, a player refills his hand of cards in the appropriate proportions, and after each player has started a round 1-3 times (depending on the number of players), the game ends and players tally their points.



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ag.gameitem.lastUpdated: 2025-04-27 07:31:35.533