ConHex (2002)
Spielzeit: 30
Min. Alter: 10
Spieler: 2
Verlag: 3-Hirn-Verlag, nestorgames, Gerhards Spiel und Design
Designer: Michail Antonow
Künstler: Néstor Romeral Andrés
Mechaniken: Area Majority / Influence, Pattern Building, Connections, Tile Placement
Min. Alter: 10
Spieler: 2
Verlag: 3-Hirn-Verlag, nestorgames, Gerhards Spiel und Design
Designer: Michail Antonow
Künstler: Néstor Romeral Andrés
Mechaniken: Area Majority / Influence, Pattern Building, Connections, Tile Placement
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Conhex is a 2-player abstract game in which the winner is the first player to connect his or her assigned sides of a square board (thus the goal is similar to the goal in Twixt.) The board is a pattern of non-regular hexagons with a few non-hexagonal polygons. Players alternate turns placing pieces of their own color on a vertex, and a player can claim a space after placing pieces on at least half the vertices of that space. A description can be found at www.gamerz.net and the game can be played face-to-face or over the internet.
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ag.gameitem.lastUpdated: 2025-04-25 20:08:05.034