Sie haben gefunden, wonach Sie gesucht haben...

Wenn Sie mehr für Ihr analoges Spielen möchten (Veranstaltungen, Conventions, Gruppen, Marktplatz, Sammlungsverwaltung ...), registrieren Sie sich bitte hier kostenlos: Registrieren

Merchants Cove: Backer-built Rogue Pack (2021)

Spielbild 419cd83f9663fde7019665d1778f2ef7_thb.jpg 🔎
Spielzeit: 90
Min. Alter: 14
Spieler: 1 - 4
Verlag: Final Frontier Games
Designer: Jonny Pac, Drake Villareal, Carl Van Ostrand
Künstler: Mihajlo Dimitrievski
Mechaniken: Variable Player Powers, Turn Order: Time Track, Worker Placement, Commodity Speculation, Rondel

Originally included in the Kickstarter campaign, these additional Rogue cards were created from backer comments. They haven't been fully playtested and balanced though.

Included are 3 blank cards and 5 new Rogue cards:


Genies
May be placed on Boats during setup.
4 in the Adventurer bag & 4 in the Lair
Effect: When you Dock a Boat containing one or more Rogues, you may move 1 small Good matching a Customer on that Boat from your supply to your Sale Shelf. If you choose not to, all other players draw 1 Corruption card, starting in clockwise order.





Vigilantes
May be placed on Boats during setup.
2 in the Adventurer bag & 6 in the Lair
Effect: When you Dock a Boat containing one or more Rogues, remove 1 Rogue from the Lair and place it into the Adventurer bag.





Revolutionaries
May be placed on Boats during setup.
6 in the Adventurer bag & 0 in the Lair
Effect: During Final Scoring, Corruption is worth positive Gold instead of negative, and Faction Icons are worth negative Gold instead of positive.





Superbackers
May be placed on Boats during setup.
4 in the Adventurer bag & 3 in the Lair
Effect: Increase the base Gold price of all Goods sold at a Dock containing a Rogue by 1. If there are multiple Rogues here, the price increases by 1 for each one present.





Automatons
May be placed on Boats during setup.
5 in the Adventurer bag & 3 in the Lair
Effect: When you Dock a Boat containing one or more Rogues, each player may optionally draw 1 Corruption card to activate any 1 Staff Ability on their Staff board per Rogue on the Boat. If a Boat that Docks contains multiple Rogues, each Staff Ability may be activated once at most, for a total cost of 1 Corruption. These chosen Staff Abilities do not require a hired townsfolk.






Wir haben derzeit keine Preisdaten für dieses Spiel.
Dieses Spiel wird derzeit nicht auf dem Marktplatz gehandelt:
Dieses Spiel ist derzeit nicht auf dem Marktplatz gelistet. Wenn Sie Ihres verkaufen möchten, fügen Sie es bitte dem Marktplatz hinzu. Marktplatz

Ähnliche Spiele

ag.gameitem.lastUpdated: 2025-04-25 09:10:29.402