Monastery (2008)

Image du jeu 419cd83f9660ebd2019663d7c7d82d57_thb.jpg 🔎
Temps de jeu: 60
Age min.: 14
Joueurs: 2 - 4
Editeur: Ragnar Brothers
Concepteurs: Steve Kendall, Gary Dicken, Phil Kendall
Artistes: Colin Jones, Geraldine O'Reilly
Mécaniques: Tile Placement

From the publisher:

Monastery is a tile laying game in which players construct different parts of a medieval monastery. The work is done by the monks of a player. The monks may move from tile to tile and in addition to building work they can also study, toil or pray. In the ‘icon’ game monks can also make use of the special properties of some of the tiles.

The tiles vary in value ranging from 1 point field and path tiles to 5 point Chapter House and Library. The higher the value of tile the more monks are needed to build it. Players can build independently, but often they are required to work collaboratively.

The game spreads over two days of monastic life, with turns being allocated as time for study and toil or for services in the abbey. At each service a new abbot is elected and apart from going first in the turn the abbot also has some significant powers.

In order to win the game players must collect the letters of the abbey’s motto ‘Libera Nos Quaesumus Ab Omnibus Malis Amen’. The letters become progressively more expensive and players must decide whether to buy letters or recruit extra monks.

Points at game end are also awarded for the ‘blessings’ which players can collect throughout the game.



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ag.gameitem.lastUpdated: 2025-04-26 21:19:26.913