Operation Solace (1990)
Playtime: 120
Min. Age: 12
Players: 2
Publisher: Kokusai-Tsushin Co., Ltd. (ๅฝ้้ไฟก็คพ), XTR Corp
Designers: Ty Bomba, James Meldrum, Chris Perello
Artists: Unknown
Mechanics: Variable Set-up, Grid Movement, Secret Unit Deployment, Movement Points, Dice Rolling, Events, Simulation, Hexagon Grid
Min. Age: 12
Players: 2
Publisher: Kokusai-Tsushin Co., Ltd. (ๅฝ้้ไฟก็คพ), XTR Corp
Designers: Ty Bomba, James Meldrum, Chris Perello
Artists: Unknown
Mechanics: Variable Set-up, Grid Movement, Secret Unit Deployment, Movement Points, Dice Rolling, Events, Simulation, Hexagon Grid
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"Operation Solace is a 'what-if' game based on the preliminary Pentagon plans drawn up for a large raid (2-3 divisions) into the Hanoi area of North Vietnam in 1971. The objective of the operation was to have been the liberation of all the POWs being held in that area and the capture of as many North Vietnamese government officials as possible. These latter were then to be traded for any POWs still held."
Scale: 6 mile hexes, one day turns, units vary from company sized task forces to full divisions.
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Published in Command magazine issue 5 with Hamburger Hill.
Scale: 6 mile hexes, one day turns, units vary from company sized task forces to full divisions.
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Published in Command magazine issue 5 with Hamburger Hill.
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ag.gameitem.lastUpdated: 2025-04-24 22:32:30.386