Napoleon's Battles (1989)
Playtime: 360
Min. Age: 12
Players: 2 - 10
Publisher: The Avalon Hill Game Co
Designers: S. Craig Taylor, Robert Coggins
Artists: Unknown
Mechanics: Simulation, Line of Sight, Dice Rolling
Min. Age: 12
Players: 2 - 10
Publisher: The Avalon Hill Game Co
Designers: S. Craig Taylor, Robert Coggins
Artists: Unknown
Mechanics: Simulation, Line of Sight, Dice Rolling
Show Description Show Comments Price Trend
These are traditional rules for 15mm Napoleonic Miniatures. The basic game covers weather, routing, command & control, movement & maneuver, defensive reaction, fire, combat, and pursuit. The basic rules are more complex than most miniature games. Advanced and optional rules add depth in the areas of fatigue, morale, evasion, special cavalry rules, supply chains, hidden movement, and generals.
Like most Napoleonic minature games, the basic turn segments are:
Rally
Command & Control
Move
Fire
Close combat(called All-out attack in this game)
Casualties (including routs)
Morale
Each player in turn determines which units are in control, moves, is subjected to fire, engages in close combats, the results of combat are resolved, and then the second player goes through the same sequence.
The winner can be determined by control of scenario objectives, a loss of army morale, and/or casualty counts.
Combats are resolved via the rolling of a d10 and a combat table that is modified for a large number of factors, ranging from troop quality to current formation.
Data for a large variety of nationalities and troop types are included.
Includes an introduction to miniature wargaming bookle and cardboard counters that can be used in place of miniature stands.
Like most Napoleonic minature games, the basic turn segments are:
Rally
Command & Control
Move
Fire
Close combat(called All-out attack in this game)
Casualties (including routs)
Morale
Each player in turn determines which units are in control, moves, is subjected to fire, engages in close combats, the results of combat are resolved, and then the second player goes through the same sequence.
The winner can be determined by control of scenario objectives, a loss of army morale, and/or casualty counts.
Combats are resolved via the rolling of a d10 and a combat table that is modified for a large number of factors, ranging from troop quality to current formation.
Data for a large variety of nationalities and troop types are included.
Includes an introduction to miniature wargaming bookle and cardboard counters that can be used in place of miniature stands.
We currently have no price data for this game.
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace.
Marketplace
Related Games
ag.gameitem.lastUpdated: 2025-04-26 16:25:14.328