Day of Infamy: The Attack on Pearl Harbor (2009)
Speeltijd: 60
Min. Leeftijd: 0
Spelers: 1 - 2
Uitgever: Minden Games, High Flying Dice Games
Ontwerpers: Paul Rohrbaugh
Kunstenaars: Allen Saalburg, Bruce Yearian
Mechanismen: Simulation
Min. Leeftijd: 0
Spelers: 1 - 2
Uitgever: Minden Games, High Flying Dice Games
Ontwerpers: Paul Rohrbaugh
Kunstenaars: Allen Saalburg, Bruce Yearian
Mechanismen: Simulation
Beschrijving Tonen Opmerkingen Tonen Prijstrend
From the introduction:
"Day of Infamy is a simulation war game about the Japanese raid on Pearl Harbor on December 7th, 1941. The game is meant for two players...{but] can easily be played solitaire"
A deck of cards is needed to play. Each turn (of six) represents one wave of attackers. Each side draws cards to deploy units (Japanese air units arrive in predefined waves per turn) and to allow actions (e.g. AA fire, bombing etc). Card draws may also trigger random events. The US has limited repair abilities which are triggered by the US Alert level. VPs are earned through damage/eliminations. Designer's notes are available.
"Day of Infamy is a simulation war game about the Japanese raid on Pearl Harbor on December 7th, 1941. The game is meant for two players...{but] can easily be played solitaire"
A deck of cards is needed to play. Each turn (of six) represents one wave of attackers. Each side draws cards to deploy units (Japanese air units arrive in predefined waves per turn) and to allow actions (e.g. AA fire, bombing etc). Card draws may also trigger random events. The US has limited repair abilities which are triggered by the US Alert level. VPs are earned through damage/eliminations. Designer's notes are available.
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ag.gameitem.lastUpdated: 2025-04-24 14:19:46.905