ananas (0)
Tempo di Gioco: 120
Età Min.: 15
Giocatori: 4 - 12
Editore: (Looking for a publisher)
Designer: Sconosciuto
Artisti: Sconosciuto
Meccaniche: Tile Placement, Questions and Answers, Modular Board
Età Min.: 15
Giocatori: 4 - 12
Editore: (Looking for a publisher)
Designer: Sconosciuto
Artisti: Sconosciuto
Meccaniche: Tile Placement, Questions and Answers, Modular Board
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ananas is a strategic board game mixed with the simplicity of a social game. Each player starts with a series of tiles and competes in exciting and fun challenges in order to connect their tiles to the board and win.
Named after the most common word for pineapple in over 43 languages, ananas' theme is centered around pizza, where each tile is a topping. Successfully complete as many of the challenges as you can to win the game. Losing a challenge means your topping (tile) gets flipped to its burnt side.
Challenges are divided into three categories: mild, medium, and spicy, which correspond to the size of tile placed down (ie large 3x3 tiles are spicy, 1x3,2x3 are medium, and 1x1, 1x2 are mild).
A coin is used to determine where the tile gets placed. Flip or bounce the coin as close as possible to any tiles in play. As long as your chosen tile can reach the coin, it can be connected in.
First player to place all their tiles ends the game! A points scoring system will determine the winner based on who has the most tiles placed (and not burnt).
And that's it.
—description from the designer
Named after the most common word for pineapple in over 43 languages, ananas' theme is centered around pizza, where each tile is a topping. Successfully complete as many of the challenges as you can to win the game. Losing a challenge means your topping (tile) gets flipped to its burnt side.
Challenges are divided into three categories: mild, medium, and spicy, which correspond to the size of tile placed down (ie large 3x3 tiles are spicy, 1x3,2x3 are medium, and 1x1, 1x2 are mild).
A coin is used to determine where the tile gets placed. Flip or bounce the coin as close as possible to any tiles in play. As long as your chosen tile can reach the coin, it can be connected in.
First player to place all their tiles ends the game! A points scoring system will determine the winner based on who has the most tiles placed (and not burnt).
And that's it.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-28 10:44:55.292