Jungle (1981)
Tempo di Gioco: 30
Età Min.: 9
Giocatori: 2 - 6
Editore: Edition Perlhuhn (Göttinger Spiele), Spear's Games
Designer: Peter Pallat
Artisti: Matthias Wittig
Meccaniche: Point to Point Movement, Tile Placement
Età Min.: 9
Giocatori: 2 - 6
Editore: Edition Perlhuhn (Göttinger Spiele), Spear's Games
Designer: Peter Pallat
Artisti: Matthias Wittig
Meccaniche: Point to Point Movement, Tile Placement
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Contents:
36 tiles depicting the jungle. Shaped as three hexagons together (. a three hexagon??). Each tile has different junctions from which 3 paths come out.
12 counters of each color.
From the rules:
"This unusual game of strategy is played in 2 phases:
1. In the first, players use the tiles to create a jungle in which there are a number of continuous and broken paths. Each player claims the junction on each card they lay down using their colored counters.
2. In the second phase, players race to be the first to remove all their counters from the jungle by following the continuous paths to the outside""
Basically, the first phase is like playing Carcassonne, you lay a tile you put a man on the junction. (surprise?). Then every player tries to move the men out following the quickest route. One move, one tile. Blocking is important in this game.
36 tiles depicting the jungle. Shaped as three hexagons together (. a three hexagon??). Each tile has different junctions from which 3 paths come out.
12 counters of each color.
From the rules:
"This unusual game of strategy is played in 2 phases:
1. In the first, players use the tiles to create a jungle in which there are a number of continuous and broken paths. Each player claims the junction on each card they lay down using their colored counters.
2. In the second phase, players race to be the first to remove all their counters from the jungle by following the continuous paths to the outside""
Basically, the first phase is like playing Carcassonne, you lay a tile you put a man on the junction. (surprise?). Then every player tries to move the men out following the quickest route. One move, one tile. Blocking is important in this game.
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ag.gameitem.lastUpdated: 2025-04-30 19:13:46.231