Bengalee: The Game of the East (1940)
Temps de jeu: 0
Age min.: 0
Joueurs: 2 - 4
Editeur: Advances Games Inc
Concepteurs: (Uncredited)
Artistes: Inconnu
Mécaniques: Roll / Spin and Move, Point to Point Movement
Age min.: 0
Joueurs: 2 - 4
Editeur: Advances Games Inc
Concepteurs: (Uncredited)
Artistes: Inconnu
Mécaniques: Roll / Spin and Move, Point to Point Movement
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Listed in American Games #4172a. Circa 1940s, Adventure, Board Game.
Each player places their four pawns in the corner square of the same color as their pawns. Each player takes their turn of spinning the arrow indicator on the dial. The player who spins the highest number starts the game. The others follow clockwise.
To release each pawn from their home field, players in turn must spin a "+" numeral on dial, and advance their pawn according to the number indicated on the dial. For example, if "+5" is spun, they may advance their pawn 5 points. Pawns in home fields cannot be put into play if a "-" numeral is spun, but a pawn on the playing field can be advanced or set back the number of spaces the arrow indicates. Only one pawn can be moved at a time.
In order to reach home base, the exact "+" numeral must be dialed, and when added to the numeral on the playing field on which a pawn in play is standing, the total must add up to exactly 40.
All four pawns can occupy the same position on any numeral on the chart. In addition, there are rewards and penalties that appear on the playing board.
The player who succeeds in getting all of their four pawns to their home base first is the winner!
Each player places their four pawns in the corner square of the same color as their pawns. Each player takes their turn of spinning the arrow indicator on the dial. The player who spins the highest number starts the game. The others follow clockwise.
To release each pawn from their home field, players in turn must spin a "+" numeral on dial, and advance their pawn according to the number indicated on the dial. For example, if "+5" is spun, they may advance their pawn 5 points. Pawns in home fields cannot be put into play if a "-" numeral is spun, but a pawn on the playing field can be advanced or set back the number of spaces the arrow indicates. Only one pawn can be moved at a time.
In order to reach home base, the exact "+" numeral must be dialed, and when added to the numeral on the playing field on which a pawn in play is standing, the total must add up to exactly 40.
All four pawns can occupy the same position on any numeral on the chart. In addition, there are rewards and penalties that appear on the playing board.
The player who succeeds in getting all of their four pawns to their home base first is the winner!
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ag.gameitem.lastUpdated: 2025-04-26 18:04:16.029