BattleTech: Masters and Minions – The StarCorps Dossiers (2009)
Tempo de Jogo: 120
Idade Mín.: 14
Jogadores: 2 - 6
Editora: Catalyst Game Labs
Designers: Patrick Wynne, Aaron Pavao, Øystein Tvedten, Michael Miller (II), Herbert A. Beas II
Artistas: Ben Newman, Dean Spencer, Brent Evans, Chris Lewis, Scott James, Sarah Leanne Buckley, Klaus Scherwinski, Neil Roberts, Kieran Yanner
Mecânicas: Hexagon Grid, Dice Rolling, Role Playing, Variable Player Powers
Idade Mín.: 14
Jogadores: 2 - 6
Editora: Catalyst Game Labs
Designers: Patrick Wynne, Aaron Pavao, Øystein Tvedten, Michael Miller (II), Herbert A. Beas II
Artistas: Ben Newman, Dean Spencer, Brent Evans, Chris Lewis, Scott James, Sarah Leanne Buckley, Klaus Scherwinski, Neil Roberts, Kieran Yanner
Mecânicas: Hexagon Grid, Dice Rolling, Role Playing, Variable Player Powers
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Rulers of the Universe
Who is the Director of the Internal Security Force? Planetary ruler of Regulus? Current Marshal of the Armies? Merchant Factor of Clan Diamond Shark?
As one of the most powerful interstellar corporations in the Inner Sphere - with satellite plants in every House - such questions are imperative for StarCorps Industries. In the tumultuous time of the Jihad, as power brokers fall and new personalities rise to prominence, the answers to such questions can mean the difference between a fat in-the-black account and operations in the red. And no corporation, much less one as powerful and far reaching as StarCorps Industries, treats failure well.
Masters and Minions: The StarCorps Dossiers is a sourcebook from the perspective of StarCorps Industries, compiled from dozens of sources by an army of administrators, all with an eye towards furthering StarCorps markets and interest. Masters and Minions is a complete who’s-who of the BattleTech universe, with well over a hundred personalities detailed. Short overviews of all the major and most minor factions of the Inner Sphere are also included, briefly covering such details as their most notable factories, planets and military forces.
Who is the Director of the Internal Security Force? Planetary ruler of Regulus? Current Marshal of the Armies? Merchant Factor of Clan Diamond Shark?
As one of the most powerful interstellar corporations in the Inner Sphere - with satellite plants in every House - such questions are imperative for StarCorps Industries. In the tumultuous time of the Jihad, as power brokers fall and new personalities rise to prominence, the answers to such questions can mean the difference between a fat in-the-black account and operations in the red. And no corporation, much less one as powerful and far reaching as StarCorps Industries, treats failure well.
Masters and Minions: The StarCorps Dossiers is a sourcebook from the perspective of StarCorps Industries, compiled from dozens of sources by an army of administrators, all with an eye towards furthering StarCorps markets and interest. Masters and Minions is a complete who’s-who of the BattleTech universe, with well over a hundred personalities detailed. Short overviews of all the major and most minor factions of the Inner Sphere are also included, briefly covering such details as their most notable factories, planets and military forces.
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BattleTech: Masters and Minions – The StarCorps Dossiers
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