Dark Horizon: Notice of Termination (1997)
Spielzeit: 90
Min. Alter: 12
Spieler: 2
Verlag: APE Games
Designer: Kevin Brusky
Künstler: Unbekannt
Mechaniken: Action Points, Dice Rolling
Min. Alter: 12
Spieler: 2
Verlag: APE Games
Designer: Kevin Brusky
Künstler: Unbekannt
Mechaniken: Action Points, Dice Rolling
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
From the rules introduction:
In DH: Notice of Termination, one player controls the agent for an underground organization called PUNT (People for a UNified Tomorrow), as its agents infiltrate the Talobar Technologies megacorp headquarters. The other player controls the Talobar CorpGuards who will do whatever possible to stop them.
From the back of the box:
Dark Horizon: Notice of Termination is both an introduction to the Dark Horizon game system, and an expansion to the popular Dark Horizon: Escape. [...]
Advanced rules include:
Weapon-linked cameras - ceiling-mounted, computer-controlled cameras linked to LazRifles or SMGs
Armor-piercing flechette pistols
Blast weapons like mines, grenades and timed charges. And not all of these blast weapons go "Boom"! Some produce chemical or radiation effects
Rules for aiming and peeking around corners
New rules for Gen2 cybermods for even more enhanced performance
Complete rules for ratigators
Rules for aiming at figure locations, and using weapon scopes
In DH: Notice of Termination, one player controls the agent for an underground organization called PUNT (People for a UNified Tomorrow), as its agents infiltrate the Talobar Technologies megacorp headquarters. The other player controls the Talobar CorpGuards who will do whatever possible to stop them.
From the back of the box:
Dark Horizon: Notice of Termination is both an introduction to the Dark Horizon game system, and an expansion to the popular Dark Horizon: Escape. [...]
Advanced rules include:
Weapon-linked cameras - ceiling-mounted, computer-controlled cameras linked to LazRifles or SMGs
Armor-piercing flechette pistols
Blast weapons like mines, grenades and timed charges. And not all of these blast weapons go "Boom"! Some produce chemical or radiation effects
Rules for aiming and peeking around corners
New rules for Gen2 cybermods for even more enhanced performance
Complete rules for ratigators
Rules for aiming at figure locations, and using weapon scopes
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ag.gameitem.lastUpdated: 2025-04-25 17:31:12.824