Diora (2023)

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Temps de jeu: 90
Age min.: 10
Joueurs: 2 - 4
Editeur: Urząd Miasta Dzierżoniów
Concepteurs: Karol Stawicki
Artistes: Michał Stawicki
Mécaniques: Worker Placement with Dice Workers, Worker Placement, Different Dice Movement, Dice Rolling, Movement Points, Resource Queue, Contracts, End Game Bonuses, Turn Order: Claim Action

In Diora, players take on the role of managers of a radio production factory, who will compete with each other to see who has chosen the best strategy that will lead the plant to the best possible development. Thus, he will receive the title of deputy president and will go down in the history of the plant.

Each player alternately sends his workers to perform appropriate actions. The entire game lasts five rounds.

The player who gets the most recognition points wins the game.

The game was inspired by great games such as Marco Polo and Pretor. Therefore, I would like to thank the authors Simone Luciani, Daniele Tascini and Andrea Novac for the great mechanics that were implemented in my game.

—description from the designer



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ag.gameitem.lastUpdated: 2025-04-25 01:13:49.96