Terminal Dispute (2020)
Temps de jeu: 25
Age min.: 5
Joueurs: 1 - 5
Editeur: (Self-Published)
Concepteurs: Robin David
Artistes: Inconnu
Mécaniques: Paper-and-Pencil, Dice Rolling, Open Drafting
Age min.: 5
Joueurs: 1 - 5
Editeur: (Self-Published)
Concepteurs: Robin David
Artistes: Inconnu
Mécaniques: Paper-and-Pencil, Dice Rolling, Open Drafting
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Emergency sirens blare throughout the starship and you race to the escape pods. Take a moment to fully activate the escape systems and you stand a much better chance of survival. Of course, the Navigation Matrix is vital, but so is the USB Phone Charger — you wouldn’t want to be floating in space without access to your games!
In this roll and write game, players are interfacing with an escape pod terminal. Over twelve turns, they will use dice to put numbers into the Navigation Matrix and power up the Phone Charger. At the end of the game, the player who has most efficiently completed these tasks is the winner.
—description from the designer
In this roll and write game, players are interfacing with an escape pod terminal. Over twelve turns, they will use dice to put numbers into the Navigation Matrix and power up the Phone Charger. At the end of the game, the player who has most efficiently completed these tasks is the winner.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-24 21:14:26.767