Assassin's Creed: Brotherhood of Venice – Creed Versus Crows (2021)
Speeltijd: 60
Min. Leeftijd: 12
Spelers:
2 - 4
Uitgever:
Triton Noir
Ontwerpers:
Thibaud de la Touanne,
Fabrice Lamidey
Kunstenaars:
Aragorn Marks,
Stéphane Simon,
Aurelie Bouquet,
Émile Denis,
Arnaud Boudoiron,
Edgar Ramos,
Stéphane Camosseto,
Paul Vérité,
Tatiana Vetrova
Mechanismen:
Modular Board,
Variable Player Powers,
Multiple Maps,
Action Points,
Events

Min. Leeftijd: 12
Spelers: 2 - 4
Uitgever: Triton Noir
Ontwerpers: Thibaud de la Touanne, Fabrice Lamidey
Kunstenaars: Aragorn Marks, Stéphane Simon, Aurelie Bouquet, Émile Denis, Arnaud Boudoiron, Edgar Ramos, Stéphane Camosseto, Paul Vérité, Tatiana Vetrova
Mechanismen: Modular Board, Variable Player Powers, Multiple Maps, Action Points, Events
Beschrijving Tonen Opmerkingen Tonen Prijstrend
The Competitive Versus Game Mode is played with 2 to 4 players.
Two teams are opposed in a Borgia Fortress in 8 stand alone Memories: two Assassins on one side and two Crows on the other. Teams start from opposed sides of the game board and must complete objectives before the other team. Both teams can call on their Mentor (Ezio Auditore or Cesare Borgia) to come help them.
Objectives are variable and range from destroying the other team’s Tower to capturing an Objective in the other side’s territory, to eliminating all the opponents’ team and more. The Assassins and Crows are intruders in the Fortress so Guards will act as usual against both teams.
This mode allows players to jump in and jump out of the game without any influence on the campaign. All Memories are independent and can be played in 30 to 90 minutes. All Memories are highly replayable depending on each player's strategy.
—description from the publisher
Two teams are opposed in a Borgia Fortress in 8 stand alone Memories: two Assassins on one side and two Crows on the other. Teams start from opposed sides of the game board and must complete objectives before the other team. Both teams can call on their Mentor (Ezio Auditore or Cesare Borgia) to come help them.
Objectives are variable and range from destroying the other team’s Tower to capturing an Objective in the other side’s territory, to eliminating all the opponents’ team and more. The Assassins and Crows are intruders in the Fortress so Guards will act as usual against both teams.
This mode allows players to jump in and jump out of the game without any influence on the campaign. All Memories are independent and can be played in 30 to 90 minutes. All Memories are highly replayable depending on each player's strategy.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-23 11:43:34.111