Mother (2003)
Tempo di Gioco: 60
Età Min.: 18
Giocatori: 2 - 16
Editore: Mother Inc.
Designer: Audrey De Vries
Artisti: Sconosciuto
Meccaniche: Role Playing, Acting
Età Min.: 18
Giocatori: 2 - 16
Editore: Mother Inc.
Designer: Audrey De Vries
Artisti: Sconosciuto
Meccaniche: Role Playing, Acting
Mostra Descrizione Mostra Commenti Andamento Prezzi
(from publisher's website)
Was your mother's love measured by the circumference of her meatballs? Or was it stored in a Tupperware container to keep for a later date? Whether she was perfectly doting or passive aggressive, here's your chance to have the mother you never had or to relive your happy childhood. If you've ever had a mother, you need to play this game. Because whether you win or lose, it's guaranteed to be more fun than a barrel full of...well...mothers.
By answering a series of pop culture, pop psychology, history, trivia, and other ridiculously humorous mother-related questions like "Which sandwich most effectively alleviates guilt; turkey on whole wheat or corned beef on rye?" players move ahead one square. Or by role playing and acting out commands such as "Go 1 minute without showing any emotions" players move ahead 2 squares to move around the board and be the first one "in the will", while trying to avoid taking a "guilt trip", going to "therapy", doing a stint in "jail/rehab" or spending time in a "monastery/bunker".
Was your mother's love measured by the circumference of her meatballs? Or was it stored in a Tupperware container to keep for a later date? Whether she was perfectly doting or passive aggressive, here's your chance to have the mother you never had or to relive your happy childhood. If you've ever had a mother, you need to play this game. Because whether you win or lose, it's guaranteed to be more fun than a barrel full of...well...mothers.
By answering a series of pop culture, pop psychology, history, trivia, and other ridiculously humorous mother-related questions like "Which sandwich most effectively alleviates guilt; turkey on whole wheat or corned beef on rye?" players move ahead one square. Or by role playing and acting out commands such as "Go 1 minute without showing any emotions" players move ahead 2 squares to move around the board and be the first one "in the will", while trying to avoid taking a "guilt trip", going to "therapy", doing a stint in "jail/rehab" or spending time in a "monastery/bunker".
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ag.gameitem.lastUpdated: 2025-04-29 13:16:24.882