U heeft gevonden waar u naar zocht...
Als u meer wilt voor uw analoge gaming (Evenementen, Cons, Groepen, Marktplaats, Collectiebeheer ...) , registreer u hier gratis:
Registreren
Darkholds (2018)
Speeltijd: 180
Min. Leeftijd: 12
Spelers: 1 - 5
Uitgever: Mierce Miniatures
Ontwerpers: Robert Lane
Kunstenaars: Stef Kopinski
Mechanismen: Modular Board, Cooperative Game, Dice Rolling
Min. Leeftijd: 12
Spelers: 1 - 5
Uitgever: Mierce Miniatures
Ontwerpers: Robert Lane
Kunstenaars: Stef Kopinski
Mechanismen: Modular Board, Cooperative Game, Dice Rolling
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Description from the publisher:
Darkholds is a co-operative board game of combat and adventure in which you and your friends will play the part of heroes and henchmen that battle against the hordes of undeath to gain the ultimate prize - the secret of life after death!
Set in the lands of darkness - the brutal, uncivilised world of dark ages Britain in the 7th century AD - Darkholds is a board game containing miniatures, tiles, counters and cards to enable 1-4 players to control legendary heroes and their henchmen as they explore the caverns, barrows and halls of the undead Wihts.
The game can be played as a story campaign comprising ten levels of varying design and aspect in three areas, beginning in the caverns and natural gorges near the coast (area 1, levels 1-3), then exploring the catacombs and barrows of the undead (area 2, levels 4-6) and eventually fighting through the halls of the ancients (area 3, levels 7-9) to gain the secret of undeath (the quest's end, level 10); but each level can of course be played on its own. You can even choose to play each area - three levels - as a mini-campaign! Players need not worry about the experience of their heroes or henchmen if they play later levels, either, for the skills and abilities of the adventurers are tied to the levels themselves.
If Darkholds is played as a campaign, players can purchase certain types of mundane equipment or hire henchmen in between levels - effectively meaning heroes have a retinue they can bring with them to the next level!
To succeed in their quest for eternal life players must overcome a horde of enemies trying to stop their heroes, gathering treasure, ancient artefacts and sorcerous weapons or armour to help them along the way. The Wihts, scampering grave spiders and huge, terrifying mound beetles, ancient Gāsta and shrieking Drēaguth all wish to deny the secrets of the Jutes to the outsiders, and they will do anything - including the destruction of their own halls and tombs - to stop them.
Players must also understand that - whilst the game is co-operative - there will also be an element of selfishness to how each player plays the game, for each hero has his own secret quest and must succeed in it if he is to progress through Darkholds successfully...
Darkholds is a co-operative board game of combat and adventure in which you and your friends will play the part of heroes and henchmen that battle against the hordes of undeath to gain the ultimate prize - the secret of life after death!
Set in the lands of darkness - the brutal, uncivilised world of dark ages Britain in the 7th century AD - Darkholds is a board game containing miniatures, tiles, counters and cards to enable 1-4 players to control legendary heroes and their henchmen as they explore the caverns, barrows and halls of the undead Wihts.
The game can be played as a story campaign comprising ten levels of varying design and aspect in three areas, beginning in the caverns and natural gorges near the coast (area 1, levels 1-3), then exploring the catacombs and barrows of the undead (area 2, levels 4-6) and eventually fighting through the halls of the ancients (area 3, levels 7-9) to gain the secret of undeath (the quest's end, level 10); but each level can of course be played on its own. You can even choose to play each area - three levels - as a mini-campaign! Players need not worry about the experience of their heroes or henchmen if they play later levels, either, for the skills and abilities of the adventurers are tied to the levels themselves.
If Darkholds is played as a campaign, players can purchase certain types of mundane equipment or hire henchmen in between levels - effectively meaning heroes have a retinue they can bring with them to the next level!
To succeed in their quest for eternal life players must overcome a horde of enemies trying to stop their heroes, gathering treasure, ancient artefacts and sorcerous weapons or armour to help them along the way. The Wihts, scampering grave spiders and huge, terrifying mound beetles, ancient Gāsta and shrieking Drēaguth all wish to deny the secrets of the Jutes to the outsiders, and they will do anything - including the destruction of their own halls and tombs - to stop them.
Players must also understand that - whilst the game is co-operative - there will also be an element of selfishness to how each player plays the game, for each hero has his own secret quest and must succeed in it if he is to progress through Darkholds successfully...
We hebben momenteel geen prijsgegevens voor dit spel.
Dit spel wordt momenteel niet verhandeld op de marktplaats:
Dit spel staat momenteel niet op de marktplaats. Als u het uwe wilt verkopen, voeg het dan toe aan de marktplaats.
Marktplaats
Het spel werd ook onder deze namen uitgebracht:
Darkholds ,
Darkholds: Ancient Barrows
Gerelateerde Spellen
ag.gameitem.lastUpdated: 2025-04-25 00:29:27.636