Screaming Eagles in Holland: The 101st Airborne Division's Defense of Hell's Highway, 22-23 September, 1944 (2002)

Imagem do Jogo 419cd83f9659632e01965ad15a980c28_thb.jpg 🔎
Tempo de Jogo: 240
Idade Mín.: 15
Jogadores: 1 - 2
Editora: Multi-Man Publishing, The Gamers
Designers: Nigel Roberts, Bob Runnicles
Artistas: David Pentland
Mecânicas: Simulation, Hexagon Grid, Dice Rolling

Screaming Eagles in Holland: The 101st Airborne Division's Defense of Hell's Highway, 22-23 September, 1944, covers the intense fighting from 22-23 September during Operation Market-Garden in and near Veghel, Holland by the American 101st Airborne Division. The 101st has battled their way to the small Dutch village of Veghel. All they need do now is await the arrival of XXX Corps on their way to Nijmegen and beyond to Arnhem. As fate would have it, the Germans planned otherwise. German armor and infantry conducted several determined attacks on the positions held by the 101st.

Operation Market-Garden is usually best remembered for the stubborn defence of the Arnhem Bridge by the British 1st Airborne. The equally important role of the two American Airborne Divisions is often neglected. Screaming Eagles in Holland covers the crucial defence of the Veghel bridges by the 101st Airborne. At Veghel, the Germans launched their most concentrated and determined effort to sever the vital supply and reinforcement route of Hell’s Highway to the embattled British 1st Airborne at Arnhem.

Screaming Eagles is the 13th game in the Tactical Combat Series.

Game Scale:
Game Turn: 20 minutes
Hex: 125 yards / 114 meters
Units: Platoons & individual vehicles

Game Inventory:
Two 22 x 34" full color mapsheets
Three dual-side printed countersheets (840 1/2" counters)
One 28-page Tactical Combat Series ver 3.1 rulebook
One 16-page Screaming Eagles in Holland rulebook
Two dual-side printed Tactical Combat Series ver 3.1 charts & tables folders
Two dual-side printed Op Planning Sheets
One Morale & Turn Record Chart
Two 6-sided dice

Solitaire Playability: Medium
Complexity Level: Medium
Players: 2 or more
Playing Time: 6-20 hours



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ag.gameitem.lastUpdated: 2025-04-23 22:23:05.23