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Between Light & Shadow Chapter 2 Twilight (2024)

Spelafbeelding Speeltijd: 90
Min. Leeftijd: 14
Spelers: 1
Uitgever: Boardgame Racoon
Ontwerpers: Horst Bauer, Benjamin Schultz
Kunstenaars: Benjamin Schultz, Prisciano Paolo III Yabao
Mechanismen: Paper-and-Pencil, Storytelling, Line Drawing, Scenario / Mission / Campaign Game, Narrative Choice / Paragraph, Action / Event

Immerse yourself in the mystical desert world where everything takes place between light and shadow. In a world threatened by darkness, you take on the role of Mara, a brave adventurer who is on a journey that will determine both her fate and that of the world itself.

Your path is determined by dice and clever resource management. Use your dice strategically to activate powerful abilities and perform decisive actions as you fight your way through the challenges of the desert world. You have both roll-and-write mechanics and tactical planning at your disposal to master the various tasks. Always pay attention to Mara's health and energy, because if one of these resources drops to 0, the adventure ends abruptly.

Mara moves between light and shadow, and each of your decisions will change the balance in the world. Will you choose the light and defy the darkness, or will you give in to the shadow and unleash its power? The world around you reacts to your choices and adapts to your journey, making each game a unique experience.

—description from the designer



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ag.gameitem.lastUpdated: 2025-04-22 00:21:51.284