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Panic Prey (2022)
Tiempo de Juego: 60
Edad Mínima: 12
Jugadores: 1 - 4
Editor: (Self-Published)
Diseñadores: Guillermo Iznaola
Artistas: Daniel Herrera
Mecánicas: Traitor Game, Semi-Cooperative Game, Modular Board, Cooperative Game, Area Movement, Solo / Solitaire Game, Dice Rolling
Edad Mínima: 12
Jugadores: 1 - 4
Editor: (Self-Published)
Diseñadores: Guillermo Iznaola
Artistas: Daniel Herrera
Mecánicas: Traitor Game, Semi-Cooperative Game, Modular Board, Cooperative Game, Area Movement, Solo / Solitaire Game, Dice Rolling
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Panic Prey is a 1-4 player strategic board game inspired by the classic eighties film horror saga: ALIEN.
Players assume the role of different crewmembers trapped aboard a spaceship with a deadly visitor: the panic predator (a.k.a., the Alien). Escape the ship, or finish off the creature!
The game can be played either competitively or collaboratively, and has a sandbox nature where players have a wide range of challenges and options to modify the game’s rules and adjust the difficulty, objective and overall experience as they wish. The board is procedurally generated, so whatever ship layout you will end up with will be unique to that game and will require you to adapt and improvise, allowing for many different possibilities and strategies.
Players will have their crewmembers move across the ship avoiding the alien and must make the most out of the different tools and resources available to achieve their goal, locking doors and vents as needed, or using weapons when they have to.
Keep a close eye on your enemies, but an even closer one on your friends, because no one wants to be the Panic Prey!
—description from the designer
Players assume the role of different crewmembers trapped aboard a spaceship with a deadly visitor: the panic predator (a.k.a., the Alien). Escape the ship, or finish off the creature!
The game can be played either competitively or collaboratively, and has a sandbox nature where players have a wide range of challenges and options to modify the game’s rules and adjust the difficulty, objective and overall experience as they wish. The board is procedurally generated, so whatever ship layout you will end up with will be unique to that game and will require you to adapt and improvise, allowing for many different possibilities and strategies.
Players will have their crewmembers move across the ship avoiding the alien and must make the most out of the different tools and resources available to achieve their goal, locking doors and vents as needed, or using weapons when they have to.
Keep a close eye on your enemies, but an even closer one on your friends, because no one wants to be the Panic Prey!
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-24 19:45:01.266