The War of the Cross (0)
Tempo di Gioco: 150
Età Min.: 12
Giocatori: 4 - 7
Editore: John Wick Presents
Designer: John Wick, Dave Williams (II), Luke Peterschmidt
Artisti: ShenFei, Marissa Kelly, Charlie Creber, Alex Innocenti
Mecânicas: Action Queue, Variable Player Powers, Simultaneous Action Selection, Auction / Bidding, Team-Based Game, Area Majority / Influence
Età Min.: 12
Giocatori: 4 - 7
Editore: John Wick Presents
Designer: John Wick, Dave Williams (II), Luke Peterschmidt
Artisti: ShenFei, Marissa Kelly, Charlie Creber, Alex Innocenti
Mecânicas: Action Queue, Variable Player Powers, Simultaneous Action Selection, Auction / Bidding, Team-Based Game, Area Majority / Influence
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Description from the publisher:
War of the Cross is a four to seven player diplomatic strategy game that tells the story of the last decade of a terrible war that raged across Théah for thirty years. You must muster all your skills to command one of seven Nations to victory in a game of shifting politics, dangerous alliances and tactical skill. Can you lead armies, navies and Heroes to win the day and bring an end to the bloodiest war in Théah’s history?
War of the Cross plays in turns consisting of several phases. Players go through the phases together until one Nation has enough Victory Points to end the War and declare victory, negotiating with other players, giving secret orders to units, then making alliances and revealing those orders to claim territory and win conflicts.
War of the Cross is a four to seven player diplomatic strategy game that tells the story of the last decade of a terrible war that raged across Théah for thirty years. You must muster all your skills to command one of seven Nations to victory in a game of shifting politics, dangerous alliances and tactical skill. Can you lead armies, navies and Heroes to win the day and bring an end to the bloodiest war in Théah’s history?
War of the Cross plays in turns consisting of several phases. Players go through the phases together until one Nation has enough Victory Points to end the War and declare victory, negotiating with other players, giving secret orders to units, then making alliances and revealing those orders to claim territory and win conflicts.
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ag.gameitem.lastUpdated: 2025-04-24 03:19:56.638