Pin Ball See Saw (0)
Speeltijd: 0
Min. Leeftijd: 0
Spelers: 2 - 4
Uitgever: Kusan, Inc.
Ontwerpers: Onbekend
Kunstenaars: Onbekend
Mechanismen: Flicking, Simultaneous Action Selection, Race, Real-Time
Min. Leeftijd: 0
Spelers: 2 - 4
Uitgever: Kusan, Inc.
Ontwerpers: Onbekend
Kunstenaars: Onbekend
Mechanismen: Flicking, Simultaneous Action Selection, Race, Real-Time
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Pinball SEE SAW is a game designed to give you and the whole family many hours of exciting fun. Both Offense and Defense must be played at the same time.
OBJECT: As a game requiring speed, quick reflexes and coordination, the object of the game is to score 10 points while limiting your opponent to fewer points.
The game unit is constructed of 2 independent see saws (or chutes) with 2 tracks on each. One track holds a steel roller (or a glass marble) and the other track holds a capsule-shaped game piece known as a Tumbler. The Tumbler is weighted on one end inside of it, so that it will flip end-over-end when the chute is lifted up. Each marble/roller track has a spring-loaded pinball plunger on either end (4 in total, 2 on each end).
SETUP: Each player faces one end of the game unit. In the chute on each player's left, place one steel roller in the left track and one Tumbler in the right track with the chute tilted down toward you. The left chute is your Offensive position, while the right chute is your Defensive position.
GAMEPLAY: The game starts when both players are ready to "Go". Start play by pulling the left-hand plunger back and releasing. This sends the roller to the opposite end of the track tilting the track so the Tumbler "walks" end-over-end toward the Scoring Territory of your opponent. When the Tumbler reaches the Scoring Territory, you score a point on your score board.
In the meantime, your opponent is trying to "walk" his Tumbler into your Scoring Territory. When his roller reaches your end of the right-hand chute, send it back to their end of the track with your right-hand plunger.
A unique feature of Pin Ball See Saw is the Offensive and Defensive play required of both players at the same time. Speed and coordination will develop as the game is played.
Two Tumblers have been supplied for each player. Change Tumblers when action is stopped to confuse your opponent, as the speed of each will vary.
Can be played with 4 players. Divide the Offensive and Defensive sides of each end between 2 players for a faster, more exciting game.
OBJECT: As a game requiring speed, quick reflexes and coordination, the object of the game is to score 10 points while limiting your opponent to fewer points.
The game unit is constructed of 2 independent see saws (or chutes) with 2 tracks on each. One track holds a steel roller (or a glass marble) and the other track holds a capsule-shaped game piece known as a Tumbler. The Tumbler is weighted on one end inside of it, so that it will flip end-over-end when the chute is lifted up. Each marble/roller track has a spring-loaded pinball plunger on either end (4 in total, 2 on each end).
SETUP: Each player faces one end of the game unit. In the chute on each player's left, place one steel roller in the left track and one Tumbler in the right track with the chute tilted down toward you. The left chute is your Offensive position, while the right chute is your Defensive position.
GAMEPLAY: The game starts when both players are ready to "Go". Start play by pulling the left-hand plunger back and releasing. This sends the roller to the opposite end of the track tilting the track so the Tumbler "walks" end-over-end toward the Scoring Territory of your opponent. When the Tumbler reaches the Scoring Territory, you score a point on your score board.
In the meantime, your opponent is trying to "walk" his Tumbler into your Scoring Territory. When his roller reaches your end of the right-hand chute, send it back to their end of the track with your right-hand plunger.
A unique feature of Pin Ball See Saw is the Offensive and Defensive play required of both players at the same time. Speed and coordination will develop as the game is played.
Two Tumblers have been supplied for each player. Change Tumblers when action is stopped to confuse your opponent, as the speed of each will vary.
Can be played with 4 players. Divide the Offensive and Defensive sides of each end between 2 players for a faster, more exciting game.
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ag.gameitem.lastUpdated: 2025-04-23 06:02:46.987