COPAN (0)
Tempo di Gioco: 90
Età Min.: 10
Giocatori: 3 - 5
Editore: (Looking for a publisher)
Designer: Fabrizio Angeletti
Artisti: Rumyana Zarkova, Beka Chipchiuri
Meccaniche: Alliances, Semi-Cooperative Game, Modular Board, Worker Placement, Different Worker Types
Età Min.: 10
Giocatori: 3 - 5
Editore: (Looking for a publisher)
Designer: Fabrizio Angeletti
Artisti: Rumyana Zarkova, Beka Chipchiuri
Meccaniche: Alliances, Semi-Cooperative Game, Modular Board, Worker Placement, Different Worker Types
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We are in the city of Copan that quickly grew during the Maya period. The Maya leader Yax Kuk Mo, came from the area of Tikal (Petén) and arrived in the Copán Valley in 427 AD.
He started the dynasty that transformed Copán into one of the great Maya cities.
Each player controls a Caste of Architects and Workers: your goal is to form Partnership with the other players Caste for building various buildings and temples, increasing in this way the social prestige. The Caste Architects try to create alliances with the Caste of Workers and vice versa, so the Players, send their Priests and Warriors emissaries to occupy temples and other buildings constructed to handle the politic, culture, worship, and the pelota game. They will be ready to human sacrifices too.
The human sacrifices, the expansion of buildings for the construction of Copan, the increase of social prestige, and of the pelota game, should have the right balance to earn Maya points.
At the end of game, the player who has more Maya points wins, and becomes the first of the sixteen Kings of Copan.
—description from the designer
He started the dynasty that transformed Copán into one of the great Maya cities.
Each player controls a Caste of Architects and Workers: your goal is to form Partnership with the other players Caste for building various buildings and temples, increasing in this way the social prestige. The Caste Architects try to create alliances with the Caste of Workers and vice versa, so the Players, send their Priests and Warriors emissaries to occupy temples and other buildings constructed to handle the politic, culture, worship, and the pelota game. They will be ready to human sacrifices too.
The human sacrifices, the expansion of buildings for the construction of Copan, the increase of social prestige, and of the pelota game, should have the right balance to earn Maya points.
At the end of game, the player who has more Maya points wins, and becomes the first of the sixteen Kings of Copan.
—description from the designer
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COPAN
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ag.gameitem.lastUpdated: 2025-04-24 13:59:02.542