Pea Ridge: March 7th 1862 (0)
Speeltijd: 180
Min. Leeftijd: 12
Spelers: 2
Uitgever: Wargame Shop
Ontwerpers: Martin Brierley
Kunstenaars: Onbekend
Mechanismen: Hexagon Grid, Dice Rolling
Min. Leeftijd: 12
Spelers: 2
Uitgever: Wargame Shop
Ontwerpers: Martin Brierley
Kunstenaars: Onbekend
Mechanismen: Hexagon Grid, Dice Rolling
Beschrijving Tonen Opmerkingen Tonen Prijstrend
(from wargamedownloads.com)
1862 Pea Ridge (American Civil War in 3D)
The fourth battle in our series of the American Civil Wargames in 3D sees the Union army under General Samuel R Curtis is entrenched just south of Pea Ridge, Arkansas. Curtis is unaware that a numerically superior Confederate army lead by General Earl Von Dorn is converging on his position.
The Confederates make a dawn strike from the north around Pea Ridge having spent two days outflanking the entrenchments of the Union army.
Pea Ridge initially has a time limit of 12 bounds in which the Confederates must achieve their objective. The game can be extended into a second day of conflict. Its design allows for a fast, fun and realistic game within a 2-3 hour period of continuous play. The game gives a flavour of the American Civil War period and a simple chain of command solution adds intrigue to the game, keep the chain of command together and everything is fine, lose it and it could cost you the game?
Combat is designed around the three factors that appear on the unit counters, these indicate the Range, Attack and Strength of the represented unit. You don’t even need any dice to play the game since a dice tile system is included with the game, but if you want to roll dice then it’s the simple six sided variety that you will require.
The game board is designed to be used either 2 dimensionally as a straight print and play or 3 dimensionally, this takes a little more time to construct but it is well worth the effort for the impressive game board you get at its completion. The final 3D game board gives you a realistic feel to the terrain and shows the tactical dispositions of all the game counters.
1862 Pea Ridge (American Civil War in 3D)
The fourth battle in our series of the American Civil Wargames in 3D sees the Union army under General Samuel R Curtis is entrenched just south of Pea Ridge, Arkansas. Curtis is unaware that a numerically superior Confederate army lead by General Earl Von Dorn is converging on his position.
The Confederates make a dawn strike from the north around Pea Ridge having spent two days outflanking the entrenchments of the Union army.
Pea Ridge initially has a time limit of 12 bounds in which the Confederates must achieve their objective. The game can be extended into a second day of conflict. Its design allows for a fast, fun and realistic game within a 2-3 hour period of continuous play. The game gives a flavour of the American Civil War period and a simple chain of command solution adds intrigue to the game, keep the chain of command together and everything is fine, lose it and it could cost you the game?
Combat is designed around the three factors that appear on the unit counters, these indicate the Range, Attack and Strength of the represented unit. You don’t even need any dice to play the game since a dice tile system is included with the game, but if you want to roll dice then it’s the simple six sided variety that you will require.
The game board is designed to be used either 2 dimensionally as a straight print and play or 3 dimensionally, this takes a little more time to construct but it is well worth the effort for the impressive game board you get at its completion. The final 3D game board gives you a realistic feel to the terrain and shows the tactical dispositions of all the game counters.
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ag.gameitem.lastUpdated: 2025-04-24 12:52:56.695