Descent: Journeys in the Dark (Second Edition) (2012)
Playtime: 120
Min. Age: 14
Players: 1 - 5
Publisher: Galakta, Arclight Games, Fantasy Flight Games, Hobby World, Giochi Uniti, ADC Blackfire Entertainment, Delta Vision Publishing, Wargames Club Publishing, Heidelberger Spieleverlag, Edge Entertainment
Designers: Daniel Clark (I), Corey Konieczka, Adam Sadler, Kevin Wilson
Artists: Tod Gelle, Allison Theus, Sandara Tang, Henning Ludvigsen, Alex Aparin, Dallas Mehlhoff, Devon Caddy-Lee, Charlène le Scanff, Thomas Lishman, Sylvain Decaux
Mechanics: Once-Per-Game Abilities, Team-Based Game, Grid Movement, Hand Management, Variable Player Powers, Role Playing, Dice Rolling, Modular Board, Movement Points, Stat Check Resolution, Cooperative Game, Line of Sight, Solo / Solitaire Game, Action Points, Scenario / Mission / Campaign Game, Map Addition, Multiple Maps
Min. Age: 14
Players: 1 - 5
Publisher: Galakta, Arclight Games, Fantasy Flight Games, Hobby World, Giochi Uniti, ADC Blackfire Entertainment, Delta Vision Publishing, Wargames Club Publishing, Heidelberger Spieleverlag, Edge Entertainment
Designers: Daniel Clark (I), Corey Konieczka, Adam Sadler, Kevin Wilson
Artists: Tod Gelle, Allison Theus, Sandara Tang, Henning Ludvigsen, Alex Aparin, Dallas Mehlhoff, Devon Caddy-Lee, Charlène le Scanff, Thomas Lishman, Sylvain Decaux
Mechanics: Once-Per-Game Abilities, Team-Based Game, Grid Movement, Hand Management, Variable Player Powers, Role Playing, Dice Rolling, Modular Board, Movement Points, Stat Check Resolution, Cooperative Game, Line of Sight, Solo / Solitaire Game, Action Points, Scenario / Mission / Campaign Game, Map Addition, Multiple Maps
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In Descent: Journeys in the Dark (Second Edition), one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot. Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark (Second Edition) transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.
With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...
Compared to the first edition of Descent: Journeys in the Dark, this game features:
Simpler rules for determining line of sight
Faster setup of each encounter
Defense dice to mitigate the tendency to "math out" attacks
Shorter quests with plenty of natural stopping points
Cards that list necessary statistics, conditions, and effects
A new mechanism for controlling the overlord powers
Enhanced hero selection and creation process
Experience system to allow for hero growth and development
Out-of-the-box campaign system
With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...
Compared to the first edition of Descent: Journeys in the Dark, this game features:
Simpler rules for determining line of sight
Faster setup of each encounter
Defense dice to mitigate the tendency to "math out" attacks
Shorter quests with plenty of natural stopping points
Cards that list necessary statistics, conditions, and effects
A new mechanism for controlling the overlord powers
Enhanced hero selection and creation process
Experience system to allow for hero growth and development
Out-of-the-box campaign system
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The game was also published under these names:
Descent: Странствия во Тьме (Вторая редакция) ,
Descent: Viaggi nelle Tenebre (Seconda Edizione) ,
Odalent: Kalandok a mélyben ,
深入絕地:暗黑世界之旅第二版 (繁體版) ,
Descent: Výpravy do temnot (druhá edice) ,
ディセント第2版 〜闇世界への旅立ち〜 ,
Descent: Viaje a las Tinieblas (Segunda Edición) ,
Descent: Voyages dans les Ténèbres (Seconde edition) ,
Descent: Die Reise ins Dunkel (Zweite Edition) ,
Descent: Wędrówki w mroku (Druga edycja) ,
Descent: Journeys in the Dark (Second Edition)
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ag.gameitem.lastUpdated: 2025-04-29 02:27:01.844