First Strike '62 (2013)
Tiempo de Juego: 120
Edad Mínima: 14
Jugadores: 1 - 2
Editor: Blue Panther, Schutze Games
Diseñadores: Bruce Costello
Artistas: Peter Schutze
Mecánicas: Simulation, Hexagon Grid
Edad Mínima: 14
Jugadores: 1 - 2
Editor: Blue Panther, Schutze Games
Diseñadores: Bruce Costello
Artistas: Peter Schutze
Mecánicas: Simulation, Hexagon Grid
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The Cuban missile crisis spins out of control in this new version of Bruce's acclaimed nuclear war fighting game system.
Using historically accurate strategic (ie Nuclear) force structures the players will be responsible for fighting the war on a global scale when the diplomats fail.
Rather than concern themselves with the operations of Army Corps and Naval Task Forces, players will be directing the B-52 bomber wings of SAC or the Strategic Rocket Forces new SS-7 “Saddler” ICBM’s.
Of course the new Soviet missile complexes on Cuba still retain their importance as a dagger aimed at the heart of the USA and will have to be factored into both sides plans. The surprise potential of these weapons are accounted for in the radar rules.
First Strike '62 is a hex-and-counter wargame. Units have movement points and move across a global map. Players select Operating Programs/Warplans to determine targets for their bomber, submarine and missile assets. Then they attempt to have those units reach their targets while avoiding opposing interceptors, ASW and anti-missiles. The "winner" is the player who scores the most victory points, based on strategic targets hit, surviving assets, and collateral damage received.
Using historically accurate strategic (ie Nuclear) force structures the players will be responsible for fighting the war on a global scale when the diplomats fail.
Rather than concern themselves with the operations of Army Corps and Naval Task Forces, players will be directing the B-52 bomber wings of SAC or the Strategic Rocket Forces new SS-7 “Saddler” ICBM’s.
Of course the new Soviet missile complexes on Cuba still retain their importance as a dagger aimed at the heart of the USA and will have to be factored into both sides plans. The surprise potential of these weapons are accounted for in the radar rules.
First Strike '62 is a hex-and-counter wargame. Units have movement points and move across a global map. Players select Operating Programs/Warplans to determine targets for their bomber, submarine and missile assets. Then they attempt to have those units reach their targets while avoiding opposing interceptors, ASW and anti-missiles. The "winner" is the player who scores the most victory points, based on strategic targets hit, surviving assets, and collateral damage received.
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ag.gameitem.lastUpdated: 2025-04-28 06:12:59.225