Operation Mercury: The German Airborne Assault on Crete, 1941 (1992)
Speeltijd: 360
Min. Leeftijd: 12
Spelers: 2
Uitgever: GMT Games
Ontwerpers: Gene Billingsley, Vance von Borries
Kunstenaars: Rodger B. MacGowan, Mark Simonitch
Mechanismen: Dice Rolling, Hexagon Grid
Min. Leeftijd: 12
Spelers: 2
Uitgever: GMT Games
Ontwerpers: Gene Billingsley, Vance von Borries
Kunstenaars: Rodger B. MacGowan, Mark Simonitch
Mechanismen: Dice Rolling, Hexagon Grid
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Operation Mercury: The German Airborne Assault on Crete, 1941 is a company/battalion scale game simulating the battle between Germany and the British/ANZAC/Greek forces on the Mediterranean island of Crete in May of 1941.
The game system, based on the award winning Series: Operational System (GMT) which first appeared in Operation Shoestring: The Guadalcanal Campaign, 1942 and Air Bridge to Victory: Operation Market-Garden, 1944, allows for multiple combat options. The system also takes into account unit morale and efficiency as well as formation strength when resolving combat.
Game Scale:
Game Turn: 8 hours
Hex: .93 miles / 1.5 kilometers
Units: Company to Battalion
Game Components:
x1 - 40-page Rulebook
x8 - Player Aid Cards (x3 dual-sided,x5 single-side)
- Player Aid Card #1 - Convoy/Campaign Game Victory Point Schedule(dual-sided)
- Player Aid Card #2 - Paradrop & Amphibious Landing Table/Naval Attack Table(dual-sided)
- Allied Campaign Options/German Campaign Options(dual-sided)
- Allied Naval Display(single-side)
- German Air Operations Display(single-side)
- Allied Setup Card(single-side)
- German Setup Card(single-side)
- Allied Naval Setup Card(single-side)
x2 - 22 x 34" full color map-sheets
x2 - dual-side countersheets (480 1/2" counters)
x1 - 10-sided die
Solitaire Playability: Very High
Complexity Level: Medium
Players: 2 or more
Playing Time: 8-15 hours
The game system, based on the award winning Series: Operational System (GMT) which first appeared in Operation Shoestring: The Guadalcanal Campaign, 1942 and Air Bridge to Victory: Operation Market-Garden, 1944, allows for multiple combat options. The system also takes into account unit morale and efficiency as well as formation strength when resolving combat.
Game Scale:
Game Turn: 8 hours
Hex: .93 miles / 1.5 kilometers
Units: Company to Battalion
Game Components:
x1 - 40-page Rulebook
x8 - Player Aid Cards (x3 dual-sided,x5 single-side)
- Player Aid Card #1 - Convoy/Campaign Game Victory Point Schedule(dual-sided)
- Player Aid Card #2 - Paradrop & Amphibious Landing Table/Naval Attack Table(dual-sided)
- Allied Campaign Options/German Campaign Options(dual-sided)
- Allied Naval Display(single-side)
- German Air Operations Display(single-side)
- Allied Setup Card(single-side)
- German Setup Card(single-side)
- Allied Naval Setup Card(single-side)
x2 - 22 x 34" full color map-sheets
x2 - dual-side countersheets (480 1/2" counters)
x1 - 10-sided die
Solitaire Playability: Very High
Complexity Level: Medium
Players: 2 or more
Playing Time: 8-15 hours
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ag.gameitem.lastUpdated: 2025-04-23 14:36:50.006