Rite (2024)

Spelafbeelding 419cd83f9654fe4b019655bbd7715cd2_thb.jpg 🔎
Speeltijd: 150
Min. Leeftijd: 14
Spelers: 2 - 5
Uitgever: Dotwood Games
Ontwerpers: Karl van Stiphout
Kunstenaars: Frederick van de Bunt
Mechanismen: Hexagon Grid, Moving Multiple Units, Variable Set-up, Turn Order: Pass Order, Pieces as Map, Automatic Resource Growth, Resource to Move, Modular Board, Point to Point Movement, Map Addition, Catch the Leader, Once-Per-Game Abilities, Dice Rolling, Variable Player Powers, Multiple Maps, Area Movement, Grid Movement

Rite is an epic, asymmetric and tactical wargame that makes players forget the world around them. Each player commands one of five factions (Humans, Goblins, Undead, Chaos or Primals) that try to complete a rite in a volcanic crater.

The Humans try to call upon the might of the Angels by activating shrine tiles. The Goblins need to bring sacrifices to their fire beacons to activate them and call upon an ancient dragon. The Undead need the life energy of the other factions to activate runes and open a portal to the underworld. Chaos tries to take control of enemy units to infiltrate the enemy factions. Finally, the Primals try to devour all enemies to evolve one of their little hatchlings into Ultimatosaur.

The factions can complete their rite by summoning unique units, moving them around and defeating other units. While doing so, they can perform special rites to summon powerful commanders and unlock mighty spells.

Whatever the objective, players better watch their step, because a furious Firelord is trying to burn them off his volcano!

—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-29 09:18:52.723