Spin & Trap (2006)
Temps de jeu: 10
Age min.: 8
Joueurs: 2
Editeur: Goldsieber Spiele, International Playthings, Inc., Noris Spiele, Recent Toys International
Concepteurs: Andrea Mainini
Artistes: Inconnu
Mécaniques: Enclosure, Pattern Building
Age min.: 8
Joueurs: 2
Editeur: Goldsieber Spiele, International Playthings, Inc., Noris Spiele, Recent Toys International
Concepteurs: Andrea Mainini
Artistes: Inconnu
Mécaniques: Enclosure, Pattern Building
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Here is a description of the game from Die Pöppelkiste:
A promising looking idea (and set of components) is Spin & Trap. 19 balls are arranged in a hex pattern. Each player has 8 balls in their color, and 3 green ones are added as well. The first player to get 2 of them is the winner. However, both players can move any ball they want. To do this, there are two ‘tools’ available: they are plastic pieces that are placed over the balls on the board. The smaller of the two grabs 3 balls (in a triangle), while the larger one has seven openings – one in the middle and six around the edges. The middle opening must be placed over a ball of your own color. Once positioned, the tools can be rotated, moving all of the balls around. If a player manages to arrange it such that a green ball is surrounded by nothing but his own color, then he can take that green ball from the board. It’s replaced with one of your own color, which means you have a slight advantage. The first player to get 2 green balls is the winner.
A promising looking idea (and set of components) is Spin & Trap. 19 balls are arranged in a hex pattern. Each player has 8 balls in their color, and 3 green ones are added as well. The first player to get 2 of them is the winner. However, both players can move any ball they want. To do this, there are two ‘tools’ available: they are plastic pieces that are placed over the balls on the board. The smaller of the two grabs 3 balls (in a triangle), while the larger one has seven openings – one in the middle and six around the edges. The middle opening must be placed over a ball of your own color. Once positioned, the tools can be rotated, moving all of the balls around. If a player manages to arrange it such that a green ball is surrounded by nothing but his own color, then he can take that green ball from the board. It’s replaced with one of your own color, which means you have a slight advantage. The first player to get 2 green balls is the winner.
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ag.gameitem.lastUpdated: 2025-04-29 08:36:59.595