Five Crowns Junior (2013)
Temps de jeu: 30
Age min.: 5
Joueurs: 2 - 6
Editeur: Set Enterprises, Inc., AMIGO
Concepteurs: Marsha J. Falco
Artistes: Inconnu
Mécaniques: Pattern Building, Hand Management
Age min.: 5
Joueurs: 2 - 6
Editeur: Set Enterprises, Inc., AMIGO
Concepteurs: Marsha J. Falco
Artistes: Inconnu
Mécaniques: Pattern Building, Hand Management
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In Five Crowns Junior, players try to match all five cards in their hand by color or suit. The first player to do so gains a treasure chest, and the player with the most chests wins.
The game lasts five rounds, and one of the suits is wild each round. Each player starts with a hand of five cards, and players play simultaneously, drawing and discarding one card until someone is able to go out. Once a player does so, each other player has one final turn; for each card that a player can't match, she receives a packrat chip. If players tie for treasure chests after five rounds, the player with the fewest packrat chips wins.
The game lasts five rounds, and one of the suits is wild each round. Each player starts with a hand of five cards, and players play simultaneously, drawing and discarding one card until someone is able to go out. Once a player does so, each other player has one final turn; for each card that a player can't match, she receives a packrat chip. If players tie for treasure chests after five rounds, the player with the fewest packrat chips wins.
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ag.gameitem.lastUpdated: 2025-04-29 22:42:28.101