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   Panjshir '82 (2022)

Image of Panjshir '82

Who is this game suitable for?

Suitable for ages 15 and up. You can play with 1 to 1 players.
For the pros among you, the following mechanics can be decisive: Card Play Conflict Resolution, Dice Rolling, Finale Ending, Hexagon Grid, Resource to Move, Roll / Spin and Move, Scenario / Mission / Campaign Game, Solo / Solitaire Game und Variable Set-up...

Game Data

Average time to play: 90
Minimum age: 15
Number of players: 1
Publisher: (Web published)
Designers: Edward Osborne
Artists: Unknown
Mechanics: Card Play Conflict Resolution, Dice Rolling, Finale Ending, Hexagon Grid, Resource to Move, Roll / Spin and Move, Scenario / Mission / Campaign Game, Solo / Solitaire Game, Variable Set-up
Durchschnitt: 0.0 (0 Bewertungen )
Command bands of Mujahideen fighters in the infamous Panjshir valley during the Soviet-Afghan war. Raise your warband's fighting ability as they seek to accomplish their objectives within the valley and evade patrolling companies of USSR units. This is not a wargame in of the traditional hex & counter style: there are limited units on the board and a wide range of dynamic encounters that will make each session unfold differently. The goal is to evoke the aesthetic and feel of the 1979-1989 conflict in Afghanistan. An asymmetric single-player table-top wargame, two player-controlled Mujahideen bands roam a hexed valley attempting to amass the ‘Combat Power’ necessary to undertake two risky ‘Critical Strikes’ – the significant actions that presage game-ending withdrawals. Most of the time it’s in your interest to avoid the five Soviet companies that also wander the map. These formidable foes patrol randomly, but will bee-line towards player units in response to certain random encounters and battle results. —description from the designer

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Alternative names: Panjshir '82
Last Updated: 2025-08-03 13:58:32 UTC

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