Rette sich, wer kann! (1948)
Speeltijd: 30
Min. Leeftijd: 6
Spelers: 3 - 5
Uitgever: Bezet Verlag
Ontwerpers: Günther Zimmermann
Kunstenaars: Günther Zimmermann
Mechanismen: Roll / Spin and Move
Min. Leeftijd: 6
Spelers: 3 - 5
Uitgever: Bezet Verlag
Ontwerpers: Günther Zimmermann
Kunstenaars: Günther Zimmermann
Mechanismen: Roll / Spin and Move
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Objective: Gain most victory points by bringing home as many of your pawns (geese, ducks, chicken, young chicken) as possible - or as fox: catch many them.
Roll & Move Game, best with (4) 5 players
All players move around the same board like Pachisi; board is divided 10 segments with 6 spaces each. Payers are forced to start with a second pawn as soon as the first has left first segment. After a complete round a turnable fox (in the centre of the board) is spun - the segment he's pointing on is in danger: each involved player has a saving throw escaping into next segment - otherwise the pawn is caught by the fox. Depending on order of running in victory points are granted. Slight modifications with 4 or 3 players.
Roll & Move Game, best with (4) 5 players
All players move around the same board like Pachisi; board is divided 10 segments with 6 spaces each. Payers are forced to start with a second pawn as soon as the first has left first segment. After a complete round a turnable fox (in the centre of the board) is spun - the segment he's pointing on is in danger: each involved player has a saving throw escaping into next segment - otherwise the pawn is caught by the fox. Depending on order of running in victory points are granted. Slight modifications with 4 or 3 players.
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ag.gameitem.lastUpdated: 2025-04-25 02:58:02.122