Space Crusade: New rules (1991)
Tiempo de Juego: 120
Edad Mínima: 10
Jugadores: 2 - 4
Editor: Games Workshop Ltd.
Diseñadores: Jervis Johnson
Artistas: Jervis Johnson
Mecánicas: Modular Board, Simulation, Grid Movement, Dice Rolling, Variable Player Powers
Edad Mínima: 10
Jugadores: 2 - 4
Editor: Games Workshop Ltd.
Diseñadores: Jervis Johnson
Artistas: Jervis Johnson
Mecánicas: Modular Board, Simulation, Grid Movement, Dice Rolling, Variable Player Powers
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These new rules for Space Crusade allow you to take on the Alien player equipped in the Imperium‘s dreaded Terminator armour or the head of a squad of Space Marine Scouts or mob of Ork Boyz!
If you‘re the Alien player, you can now include Genestealer Hybrids or awesome Tyranid Warriors in your Army!
To use the rules you‘ll need the appropriate miniatures from the Warhammer 40,000 range.
Originally published in White Dwarf 134. Includes Order and Equipment cards needed to use Ork Boyz instead of Space Marines.
If you‘re the Alien player, you can now include Genestealer Hybrids or awesome Tyranid Warriors in your Army!
To use the rules you‘ll need the appropriate miniatures from the Warhammer 40,000 range.
Originally published in White Dwarf 134. Includes Order and Equipment cards needed to use Ork Boyz instead of Space Marines.
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ag.gameitem.lastUpdated: 2025-04-24 18:27:50.357