Terramara (2019)

Image du jeu 419cd83f9654fe4b01965522f27a1315_thb.jpg 🔎
Temps de jeu: 120
Age min.: 12
Joueurs: 2 - 4
Editeur: Tesla Games, Quined Games
Concepteurs: Stefano Luperto, Antonio Tinto, Flaminia Brasini, Virginio Gigli, Acchittocca
Artistes: Michael Menzel
Mécaniques: Variable Player Powers, Modular Board, Worker Placement

Terramara is the name of the villages founded around 1500 B.C., mid- to late Bronze Age, in Northern Italy. People lived, travelled, and traded between the Alps mountain range and the river Po. The main occupations of the Terramara people were hunting, farming and metallurgy, casting bronze tools like axe heads in stone molds. The houses in the villages were built on piles, meaning each house is built above the ground, supported by wooden stakes.

In Terramara, you play as the chief of a clan living in one of these villages. Your goal is to develop your clan, exploring lands farther away to trade with other villages, and reach sacred places. You improve your battle strength and discover new technologies to create useful artefacts. The player who develops the best clan by gaining more development points becomes leader of all of Terramara and wins the game!

—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-21 00:41:17.928