Concise Collection of Classes: New Classes and Character Options for Four Against Darkness (2019)
Playtime: 75
Min. Age: 0
Players: 1 - 4
Publisher: Ganesha Games
Designers: Andrea Sfiligoi, Nicholas Lalonde, Erick N. Bouchard
Artistas: John Buckland Wright, Harry Clarke, Sergius Hruby, Arthur Rackham, Andrea Sfiligoi
Mecânicas: Paper-and-Pencil, Dice Rolling
Min. Age: 0
Players: 1 - 4
Publisher: Ganesha Games
Designers: Andrea Sfiligoi, Nicholas Lalonde, Erick N. Bouchard
Artistas: John Buckland Wright, Harry Clarke, Sergius Hruby, Arthur Rackham, Andrea Sfiligoi
Mecânicas: Paper-and-Pencil, Dice Rolling
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This supplement for Four Against Darkness presents you with nine new character classes, including rules to bring them to up to Expert level with Four Against the Abyss. Featuring:
the assassin, who hides to deliver astounding killing blows
the fire elf, who is blind but gifted with the deadly gaze of fire
the harlequin, who can juggle and fight with three swords
the lutin, a brownie who can turn invisible and play tricks
the marksman, whose lightning-fast shots are deadly
the monk, a specialist deadlier than the warrior, with deadly skills
the ogre mercenary, a slow but indestructible powerhouse
The elder, who lends his skills and guides party members
The wilderness guide, your best friend in the wilds
The second section of this book describes six dwarven clans, each with a set of skills exclusive to dwarf characters, which can be taken from 3rd level, as well as dwarven patrons with unique benefits and drawbacks, some of which can join your party.
Will you fight for the Miner clans who master rune magic and disciplined warfare, the animist Pelter clan savages, the obsessive Dragonslayers, the martial artist Iron Hands with their grafted weapons, the desperate Outcasts or the evil Possessed?
Last but not least are rules for crossbows and harquebuses.
—description from the publisher
the assassin, who hides to deliver astounding killing blows
the fire elf, who is blind but gifted with the deadly gaze of fire
the harlequin, who can juggle and fight with three swords
the lutin, a brownie who can turn invisible and play tricks
the marksman, whose lightning-fast shots are deadly
the monk, a specialist deadlier than the warrior, with deadly skills
the ogre mercenary, a slow but indestructible powerhouse
The elder, who lends his skills and guides party members
The wilderness guide, your best friend in the wilds
The second section of this book describes six dwarven clans, each with a set of skills exclusive to dwarf characters, which can be taken from 3rd level, as well as dwarven patrons with unique benefits and drawbacks, some of which can join your party.
Will you fight for the Miner clans who master rune magic and disciplined warfare, the animist Pelter clan savages, the obsessive Dragonslayers, the martial artist Iron Hands with their grafted weapons, the desperate Outcasts or the evil Possessed?
Last but not least are rules for crossbows and harquebuses.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-23 01:33:05.826